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Ebberon as a Superheroes Campaign
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<blockquote data-quote="R_kajdi" data-source="post: 2229270" data-attributes="member: 24709"><p>Well, the main reason I'm sticking to D&D instead fo doing something else is I have one of 'those groups'. They are so insular as far as gaming goes that they won't even play non-D&D d20. Not surprisingly, they are also hardcore rules sticklers, which drives me up the wall sometimes. However, they seem more than willing to play D&D with different fronts on it, so that's sort of my restriction here. </p><p></p><p> The archetypes you brought up seem pretty good. Sticking towards standard races is also a good idea, though the genre certainly makes the oddball character make alot more sense (Couldn't you do the Things as an Incarnate Golem (from SS) ruleswise and have it work out pretty good?) Alot of my plans as far as adding the wierd stuff to the campaign involves templating existing stuff (ex: Boomers are going to be Warforged Barbarians with the Feral template from SS. Illegal sort of, but I think it reflects the savage nature of the creatures, esp in BCG 2040) The whole thing seems to be ruleswise to "strip off the serial numbers" and just put stuff together that works.</p><p></p><p> I'm actually thinking about blogging out this campaign. Would livejournal/blogger links be appropriate for an Actual Play/Story Corner thread? I may just leave comments resticted to the players in the campaign, so that I can keep the content consistent.</p><p></p><p>Ray</p><p></p><p> Ray</p></blockquote><p></p>
[QUOTE="R_kajdi, post: 2229270, member: 24709"] Well, the main reason I'm sticking to D&D instead fo doing something else is I have one of 'those groups'. They are so insular as far as gaming goes that they won't even play non-D&D d20. Not surprisingly, they are also hardcore rules sticklers, which drives me up the wall sometimes. However, they seem more than willing to play D&D with different fronts on it, so that's sort of my restriction here. The archetypes you brought up seem pretty good. Sticking towards standard races is also a good idea, though the genre certainly makes the oddball character make alot more sense (Couldn't you do the Things as an Incarnate Golem (from SS) ruleswise and have it work out pretty good?) Alot of my plans as far as adding the wierd stuff to the campaign involves templating existing stuff (ex: Boomers are going to be Warforged Barbarians with the Feral template from SS. Illegal sort of, but I think it reflects the savage nature of the creatures, esp in BCG 2040) The whole thing seems to be ruleswise to "strip off the serial numbers" and just put stuff together that works. I'm actually thinking about blogging out this campaign. Would livejournal/blogger links be appropriate for an Actual Play/Story Corner thread? I may just leave comments resticted to the players in the campaign, so that I can keep the content consistent. Ray Ray [/QUOTE]
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