Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ebberon - If not guns, then what?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aeric" data-source="post: 3636160" data-attributes="member: 17012"><p>According to the DMG, a musket costs 500gp, and many real-world nations had thousands of soldiers armed with them.</p><p></p><p>Besides, according to Forge of War, a single warforged cost 5,000-6,000gp a piece. Warforged have slightly more hit points than a human of the same class and level, and are no more efficient at actual fighting than a human, yet they were ordered from House Cannith by the thousands by all Five Nations. If they have the gold to spend on that, why not on wands?</p><p></p><p>Also keep in mind that House Cannith as well as other artificers and magewrights have ways of lowering the cost to produce magic items. It seems reasonable that a first-level wand would be cheaper in Eberron than in, say, Greyhawk, especially if you have the equivalent of a megacorporation cranking them out by the millions.</p><p></p><p>Trenches won't protect you from Magic Missile. Don't you need total cover to avoid it?</p></blockquote><p></p><p>Total concealment also blocks Magic Missile, meaning that it requires line of sight to use. If my understanding of the rules is correct, a solider could duck down into the trench before you had the chance to fire your wand. If nothing else, trenches and other less-than-total cover would allow you to make Hide checks. You can't shoot what you can't see, or what you don't know is there in the first place.</p><p>[/QUOTE]</p>
[QUOTE="Aeric, post: 3636160, member: 17012"] According to the DMG, a musket costs 500gp, and many real-world nations had thousands of soldiers armed with them. Besides, according to Forge of War, a single warforged cost 5,000-6,000gp a piece. Warforged have slightly more hit points than a human of the same class and level, and are no more efficient at actual fighting than a human, yet they were ordered from House Cannith by the thousands by all Five Nations. If they have the gold to spend on that, why not on wands? Also keep in mind that House Cannith as well as other artificers and magewrights have ways of lowering the cost to produce magic items. It seems reasonable that a first-level wand would be cheaper in Eberron than in, say, Greyhawk, especially if you have the equivalent of a megacorporation cranking them out by the millions. Trenches won't protect you from Magic Missile. Don't you need total cover to avoid it?[/QUOTE] Total concealment also blocks Magic Missile, meaning that it requires line of sight to use. If my understanding of the rules is correct, a solider could duck down into the trench before you had the chance to fire your wand. If nothing else, trenches and other less-than-total cover would allow you to make Hide checks. You can't shoot what you can't see, or what you don't know is there in the first place. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ebberon - If not guns, then what?
Top