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Ebberron - Dragon magazine preview
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<blockquote data-quote="Tarrasque Wrangler" data-source="post: 1065275" data-attributes="member: 7473"><p>Getting back to the Great Wall thing for a second, the "myth" refers to seeing it from the moon. You can't see jack squat in terms of man-made objects from the moon with the naked eye. The Earth only takes 2 degrees of arc in the lunar sky. You CAN see the Wall from orbit, but this doesn't mean much. Technically, you could orbit the earth at 100' high if you go fast enough. If you are talking low earth orbit (LEO), I understand you can see plenty. On the Gemini V mission, astronauts Gordon Cooper and Charles Conrad took pictures of the colossal Launch Complex 39 at Cape Canaveral, used for the Apollo missions a few years later.</p><p></p><p>On to Eberron: I'm a little bugged by D&D dinos in general. As long as it's kept to a minimum in Eberron, and can be safely ignored if I don't go to those places dinosaurs are found in, than no big whoop.</p><p></p><p>As for the steampunk/tech level/magic-as-tech argument, I'm not sure I want to rehash here what I've said in other threads. So I'll just summarize:</p><p></p><p>1. It will bug me if this setting skews higher-tech than what we commonly think of as "medieval". Not to do with the setting itself, but this seems like a violation of the spirit, if not the letter, of the Setting Submission Guidelines. I'll withhold judgment until I see the finished product.</p><p></p><p>2. I don't have a problem with magic-as-technology, as long as it's well-thought out and imaginative. Having "magic hovering railroads" that look just like modern railroads <em>for no good reason</em> is silly. The real-world railroad took the form it did via an organic process, evolving over time and to fill very specific needs. It came out of a specific time and place - the Industrial Revolution. I doubt even an educated man of Europe's Medieval era would dream up anything like a railroad. To say that a medieval "magi-tech" society that needed to move men and materials over long distances would just pull a railroad design out of thin air is, frankly, uninspired.</p></blockquote><p></p>
[QUOTE="Tarrasque Wrangler, post: 1065275, member: 7473"] Getting back to the Great Wall thing for a second, the "myth" refers to seeing it from the moon. You can't see jack squat in terms of man-made objects from the moon with the naked eye. The Earth only takes 2 degrees of arc in the lunar sky. You CAN see the Wall from orbit, but this doesn't mean much. Technically, you could orbit the earth at 100' high if you go fast enough. If you are talking low earth orbit (LEO), I understand you can see plenty. On the Gemini V mission, astronauts Gordon Cooper and Charles Conrad took pictures of the colossal Launch Complex 39 at Cape Canaveral, used for the Apollo missions a few years later. On to Eberron: I'm a little bugged by D&D dinos in general. As long as it's kept to a minimum in Eberron, and can be safely ignored if I don't go to those places dinosaurs are found in, than no big whoop. As for the steampunk/tech level/magic-as-tech argument, I'm not sure I want to rehash here what I've said in other threads. So I'll just summarize: 1. It will bug me if this setting skews higher-tech than what we commonly think of as "medieval". Not to do with the setting itself, but this seems like a violation of the spirit, if not the letter, of the Setting Submission Guidelines. I'll withhold judgment until I see the finished product. 2. I don't have a problem with magic-as-technology, as long as it's well-thought out and imaginative. Having "magic hovering railroads" that look just like modern railroads [I]for no good reason[/I] is silly. The real-world railroad took the form it did via an organic process, evolving over time and to fill very specific needs. It came out of a specific time and place - the Industrial Revolution. I doubt even an educated man of Europe's Medieval era would dream up anything like a railroad. To say that a medieval "magi-tech" society that needed to move men and materials over long distances would just pull a railroad design out of thin air is, frankly, uninspired. [/QUOTE]
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