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[Eberron] Alien Invasion
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<blockquote data-quote="Nifft" data-source="post: 2833309" data-attributes="member: 6562"><p>This is a secret for my campaign setting.</p><p></p><p>[sblock]IMC, there is a border plane of earth and shadow called "Riven". It is the murky, slowly oozing darkness within the world, and it is the darkness between the worlds. Dwarves travel in huge stone ships, sailing just out of phase between stone and the shadow of stone.</p><p></p><p>Dwarves kill to keep this means of travel a secret. They're none too keen on outsiders using the spell <em>shadow walk</em>, either.</p><p></p><p>All worlds are accessible through Riven. Some that you'd like to visit. Some that you'd like to run away from. Some that are coming for you...</p><p></p><p>Anyway, for your Eberron game: insect ships that <u>burrow</u>. Umber hulks for front-line burrowing "surface marines". Metal arachnid things that burst from the soil and lay waste to the countryside with their <u>heat ray beams</u>.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nifft, post: 2833309, member: 6562"] This is a secret for my campaign setting. [sblock]IMC, there is a border plane of earth and shadow called "Riven". It is the murky, slowly oozing darkness within the world, and it is the darkness between the worlds. Dwarves travel in huge stone ships, sailing just out of phase between stone and the shadow of stone. Dwarves kill to keep this means of travel a secret. They're none too keen on outsiders using the spell [i]shadow walk[/i], either. All worlds are accessible through Riven. Some that you'd like to visit. Some that you'd like to run away from. Some that are coming for you... Anyway, for your Eberron game: insect ships that [u]burrow[/u]. Umber hulks for front-line burrowing "surface marines". Metal arachnid things that burst from the soil and lay waste to the countryside with their [u]heat ray beams[/u]. [/sblock] [/QUOTE]
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[Eberron] Alien Invasion
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