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[Eberron] Alien Invasion
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<blockquote data-quote="Jürgen Hubert" data-source="post: 2834735" data-attributes="member: 7177"><p>Actually, I think there might be more links than you realize...</p><p></p><p></p><p></p><p>This might be true for the dragons, but the other factions need resources to build and maintain their craft - and they are likely too few in number to fight the invaders effectively until the Weakness is discovered. They will probably try some lightning raids that take the neogi by surprise a few times, but none of the nations of Khorvaire really has the resources to wage an extended air campaign against them. They will need secret, secure hideouts that will cover their airships from easy detection when they are not on the move...</p><p></p><p></p><p></p><p>Why should the neogi set up a governor in Sharn? The place is a maze and hard to defend. Better to erect facilities on other, more defensible positions. If they are smart, they will simply dose Sharn with masses of poison gas until most of its inhabitants either have fled the city - in which case they are captured and brought to one of the "processing stations" - or died. Sure, some people will survive by hiding in the right places, and the city will become a paradise for plunderers. But most of the city will still be dead.</p><p></p><p>"Governor" seems to imply that this is a war of conquest, and not one of extermination. But the neogi don't want to rule over humans - they want to <em>replace</em> them as the dominant life forms. Their magitech is so advanced that they don't <em>need</em> human slaves except as magic item fodder and for experiments, so drastically reducing the human population should be their foremost goal.</p><p></p><p></p><p></p><p>I have my doubts on how well even Flamekeep could defend itself. At least until the Weakness is discovered, the magitechnological advantage of the neogi should be overwhelming, and showing that even Flamekeep can fall makes the struggle that much more desperate...</p><p></p><p></p><p></p><p>Unless the neogi are explicitly linked with the daelkyr in their background story, it is unlikely they would even bother until the humans manage to mount some counterattacks that actually threaten their victory. I mean, as long as everything goes according to plan, why bring some third parties to this mess?</p><p></p><p>On the other hand, it could very well be that some desperate <em>humans</em> are attempting to release the daelkyr in the hope that these will be able to defeat the neogi...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 2834735, member: 7177"] Actually, I think there might be more links than you realize... This might be true for the dragons, but the other factions need resources to build and maintain their craft - and they are likely too few in number to fight the invaders effectively until the Weakness is discovered. They will probably try some lightning raids that take the neogi by surprise a few times, but none of the nations of Khorvaire really has the resources to wage an extended air campaign against them. They will need secret, secure hideouts that will cover their airships from easy detection when they are not on the move... Why should the neogi set up a governor in Sharn? The place is a maze and hard to defend. Better to erect facilities on other, more defensible positions. If they are smart, they will simply dose Sharn with masses of poison gas until most of its inhabitants either have fled the city - in which case they are captured and brought to one of the "processing stations" - or died. Sure, some people will survive by hiding in the right places, and the city will become a paradise for plunderers. But most of the city will still be dead. "Governor" seems to imply that this is a war of conquest, and not one of extermination. But the neogi don't want to rule over humans - they want to [i]replace[/i] them as the dominant life forms. Their magitech is so advanced that they don't [i]need[/i] human slaves except as magic item fodder and for experiments, so drastically reducing the human population should be their foremost goal. I have my doubts on how well even Flamekeep could defend itself. At least until the Weakness is discovered, the magitechnological advantage of the neogi should be overwhelming, and showing that even Flamekeep can fall makes the struggle that much more desperate... Unless the neogi are explicitly linked with the daelkyr in their background story, it is unlikely they would even bother until the humans manage to mount some counterattacks that actually threaten their victory. I mean, as long as everything goes according to plan, why bring some third parties to this mess? On the other hand, it could very well be that some desperate [i]humans[/i] are attempting to release the daelkyr in the hope that these will be able to defeat the neogi... [/QUOTE]
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