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Eberron and Demodands
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<blockquote data-quote="Hellcow" data-source="post: 6408848" data-attributes="member: 15800"><p>First of all: to the best of my knowledge, there is no official answer - at least not one I've encountered. But I'm happy to throw my thoughts on the fire. </p><p></p><p>If you are playing with the idea that Cauldron's tunnels into the Underdark lead into Khyber, I can see the logic to tying it to Xoriat. One of the named Daelkyr is Kyrzin the Prince of Slime (I did a piece on him for Eye on Eberron); who better to create fiends you can pour out of bottles of ooze? However, the question to me is the tone you want from them. For me, the defining feature of creatures from the Plane of Madness is that <em>we don't understand them</em>. Outsiders essentially embody concepts, and with Xoriat's spirits they are concepts we have no analogues for. So if I was having them come from Xoriat, I would want to emphasize this alien nature and mindset. While the Kyrzin article is subscriber only, here's something I wrote on Daelkyr in general about a year ago:</p><p></p><p><a href="http://keith-baker.com/dragonmarks-the-daelkyr-and-their-cults/" target="_blank">http://keith-baker.com/dragonmarks-the-daelkyr-and-their-cults/</a></p><p></p><p>Personally, I think I would make demodands native outsiders like the rakshasa: children of Khyber herself, as opposed to strangers from madness. Legends say that the dragons were formed when drops of Siberys' blood struck Eberron (while the couatl formed from drops in midair, which is why they are outsiders and the dragons are mortal). I'd flip that to say that the demodands were formed from the blood of wounded Khyber, and perhaps give their liquid forms a crimson sheen. The activities of the Cagewrights could be intended to release a particular Overlord connected to the demodands... or if you wanted to take it even farther, they could be seeking to shatter the world and release Khyber herself. </p><p></p><p>Personally, I would be very tempted to make Cauldron a city established in the Demon Wastes itself - a bold experiment, perhaps funded by houses with an interest in the untapped mineral resources of the world. It would make it an interesting frontier colony, and certainly fit with the volcanic theme.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 6408848, member: 15800"] First of all: to the best of my knowledge, there is no official answer - at least not one I've encountered. But I'm happy to throw my thoughts on the fire. If you are playing with the idea that Cauldron's tunnels into the Underdark lead into Khyber, I can see the logic to tying it to Xoriat. One of the named Daelkyr is Kyrzin the Prince of Slime (I did a piece on him for Eye on Eberron); who better to create fiends you can pour out of bottles of ooze? However, the question to me is the tone you want from them. For me, the defining feature of creatures from the Plane of Madness is that [I]we don't understand them[/I]. Outsiders essentially embody concepts, and with Xoriat's spirits they are concepts we have no analogues for. So if I was having them come from Xoriat, I would want to emphasize this alien nature and mindset. While the Kyrzin article is subscriber only, here's something I wrote on Daelkyr in general about a year ago: [url]http://keith-baker.com/dragonmarks-the-daelkyr-and-their-cults/[/url] Personally, I think I would make demodands native outsiders like the rakshasa: children of Khyber herself, as opposed to strangers from madness. Legends say that the dragons were formed when drops of Siberys' blood struck Eberron (while the couatl formed from drops in midair, which is why they are outsiders and the dragons are mortal). I'd flip that to say that the demodands were formed from the blood of wounded Khyber, and perhaps give their liquid forms a crimson sheen. The activities of the Cagewrights could be intended to release a particular Overlord connected to the demodands... or if you wanted to take it even farther, they could be seeking to shatter the world and release Khyber herself. Personally, I would be very tempted to make Cauldron a city established in the Demon Wastes itself - a bold experiment, perhaps funded by houses with an interest in the untapped mineral resources of the world. It would make it an interesting frontier colony, and certainly fit with the volcanic theme. [/QUOTE]
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