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*TTRPGs General
Eberron- And why I cannot jump onboard? A different take
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<blockquote data-quote="Belen" data-source="post: 1318139" data-attributes="member: 1405"><p>I guess I would fall in the Eberron= lukewarm feelings camp. I am sure that the setting will be good. It would not have been chosen otherwise. Also, I like Keith's previous work, especially Crime and Punishment. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>However, nothing the wizards has thrown out regarding Eberron has "wowed" me. I guess that they were looking for something generic that would be highly fantastical, which Eberron fits. Instead, I was hoping for something more mature or wildly different from exisiting settings.</p><p></p><p>I wanted to see some sacred cows thrown on their tail end and I wanted to see a world that would excite passion. While the magetech is cool, it just is not different enough.</p><p></p><p>I cannot see myself buying it and I know that my gaming group feels the same way. For us, Eberron feels like the past, we have been there and done that. I guess we wanted something made for the gamer who has been playing for years, rather than the kiddies.</p><p></p><p>I still have to say kudos to Keith though. Good job and I am always glad to see a book from him.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Belen, post: 1318139, member: 1405"] I guess I would fall in the Eberron= lukewarm feelings camp. I am sure that the setting will be good. It would not have been chosen otherwise. Also, I like Keith's previous work, especially Crime and Punishment. :) However, nothing the wizards has thrown out regarding Eberron has "wowed" me. I guess that they were looking for something generic that would be highly fantastical, which Eberron fits. Instead, I was hoping for something more mature or wildly different from exisiting settings. I wanted to see some sacred cows thrown on their tail end and I wanted to see a world that would excite passion. While the magetech is cool, it just is not different enough. I cannot see myself buying it and I know that my gaming group feels the same way. For us, Eberron feels like the past, we have been there and done that. I guess we wanted something made for the gamer who has been playing for years, rather than the kiddies. I still have to say kudos to Keith though. Good job and I am always glad to see a book from him. Dave [/QUOTE]
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