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Eberron- And why I cannot jump onboard? A different take
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<blockquote data-quote="mearls" data-source="post: 1325100" data-attributes="member: 697"><p><strong>Jumping Aboard Eberron</strong></p><p></p><p>Hey all,</p><p></p><p>I think Eberron faces an uphill battle with a lot of people because we've known about it for some time without seeing any details or new information. When D&D 3e was announced, WotC was ready with 12 months of steady updates. From the first announcement, we had an idea of the type of changes we could expect from the game.</p><p></p><p>In Eberron's case, the WotC design team had to work on creating the product before they could really produce previews for it. Only in the past couple months have we started seeing really meaty previews in Dragon. There was a significant period of time where there wasn't any news on it, and I think that hurt its image. It was announced at GenCon but White Wolf's announcement of the World of Darkness re-boot kind of drowned it out. Then, for months we didn't hear anything new.</p><p></p><p>Personally, I don't usually buy new game worlds. Back when I played 2e, I stuck to Greyhawk precisely because there was so little support for it. I had a lot more flexibility to use it as I wish, and there was a lot more ideas and plot outlines than established history and canon.</p><p></p><p>I liked a few bits of the Eberron preview from GenCon, but overall I didn't have a real sense of the world. Now that WotC can give us a clearer picture in the Dragon previews, it's really shaping up. I like the artificer class, and it looks like even if the world doesn't appeal to you there'll be enough new rule material to make it a good purchase. So far, this looks like it'll be interesting. I'm planning on buying the core book and giving it a whirl.</p><p></p><p>Will it be the biggest thing since twenty sided dice that didn't just repeat 1 - 10 twice? Will it be the biggest flop since those Buck Rogers RPGs TSR released? I really don't care, as long as I and my group have fun with it. I'm not sure if going back to doing lots of worlds is a good idea for WotC from a business standpoint, but I don't know if that's their goal. Honestly, I'd like to see it do really well just to shut up some of the toads on the WotC boards that are going overboard with their hate for it.</p><p></p><p>So, put me down as looking forward to Eberron.</p></blockquote><p></p>
[QUOTE="mearls, post: 1325100, member: 697"] [b]Jumping Aboard Eberron[/b] Hey all, I think Eberron faces an uphill battle with a lot of people because we've known about it for some time without seeing any details or new information. When D&D 3e was announced, WotC was ready with 12 months of steady updates. From the first announcement, we had an idea of the type of changes we could expect from the game. In Eberron's case, the WotC design team had to work on creating the product before they could really produce previews for it. Only in the past couple months have we started seeing really meaty previews in Dragon. There was a significant period of time where there wasn't any news on it, and I think that hurt its image. It was announced at GenCon but White Wolf's announcement of the World of Darkness re-boot kind of drowned it out. Then, for months we didn't hear anything new. Personally, I don't usually buy new game worlds. Back when I played 2e, I stuck to Greyhawk precisely because there was so little support for it. I had a lot more flexibility to use it as I wish, and there was a lot more ideas and plot outlines than established history and canon. I liked a few bits of the Eberron preview from GenCon, but overall I didn't have a real sense of the world. Now that WotC can give us a clearer picture in the Dragon previews, it's really shaping up. I like the artificer class, and it looks like even if the world doesn't appeal to you there'll be enough new rule material to make it a good purchase. So far, this looks like it'll be interesting. I'm planning on buying the core book and giving it a whirl. Will it be the biggest thing since twenty sided dice that didn't just repeat 1 - 10 twice? Will it be the biggest flop since those Buck Rogers RPGs TSR released? I really don't care, as long as I and my group have fun with it. I'm not sure if going back to doing lots of worlds is a good idea for WotC from a business standpoint, but I don't know if that's their goal. Honestly, I'd like to see it do really well just to shut up some of the toads on the WotC boards that are going overboard with their hate for it. So, put me down as looking forward to Eberron. [/QUOTE]
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