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Eberron-as corny as I think?
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<blockquote data-quote="shilsen" data-source="post: 2929453" data-attributes="member: 198"><p>Unfortunately, I think the single biggest reason (though not the only one) for people disliking Eberron is the fact that it is well outside the more traditional pseudo-medieval fantasy zone that most of D&D has been written in/for. So it's well beyond a lot of people's comfort zones, and the primary argument against it is actually "I don't like it." So, while there might be some useful critiques, on the whole I don't expect you'll see much constructive criticism of the setting.</p><p></p><p>Personally, I wasn't particularly enthused about or interested in the setting when I first heard about it. But after some good reviews on these boards, I bought the ECS and completely fell in love with it (been running two campaigns in it for over a year each). Some of the things I like about Eberron:</p><p></p><p>* It seriously considers the effects of magic on society</p><p></p><p>* It very explicitly makes the PCs the focus of the setting as well as the campaign. </p><p></p><p>* It embraces the core D&D rules rather than fighting them, as most settings tend to do.</p><p></p><p>* It uses wide magic rather than either high or low magic. There's a lot more low-level magic in Eberron than in the DMG assumption of magic in a campaign, and a lot less high-level magic.</p><p></p><p>* It takes the traditional D&D races and puts a creative spin on them. Dinosaur-riding halflings, ancestor-worshipping elves, zen berserker orcs, etc. And it made gnomes scary!</p><p></p><p>* The in-built politics of the setting. </p><p></p><p>* The treatment of deities as distant, unfathomable entities, if they even exist.</p><p></p><p>* Retaining D&D alignment without it being simplistic black-and-white.</p><p></p><p>And a few dozen other things I could mention. In short, I really like the setting. and I really don't care if people dislike it, since that doesn't affect my game and I don't expect my tastes to affect theirs. I do, however, find threads like these very amusing, since they often contain criticisms that are evidently based on never having looked in-depth at or thought about the setting's contents.</p></blockquote><p></p>
[QUOTE="shilsen, post: 2929453, member: 198"] Unfortunately, I think the single biggest reason (though not the only one) for people disliking Eberron is the fact that it is well outside the more traditional pseudo-medieval fantasy zone that most of D&D has been written in/for. So it's well beyond a lot of people's comfort zones, and the primary argument against it is actually "I don't like it." So, while there might be some useful critiques, on the whole I don't expect you'll see much constructive criticism of the setting. Personally, I wasn't particularly enthused about or interested in the setting when I first heard about it. But after some good reviews on these boards, I bought the ECS and completely fell in love with it (been running two campaigns in it for over a year each). Some of the things I like about Eberron: * It seriously considers the effects of magic on society * It very explicitly makes the PCs the focus of the setting as well as the campaign. * It embraces the core D&D rules rather than fighting them, as most settings tend to do. * It uses wide magic rather than either high or low magic. There's a lot more low-level magic in Eberron than in the DMG assumption of magic in a campaign, and a lot less high-level magic. * It takes the traditional D&D races and puts a creative spin on them. Dinosaur-riding halflings, ancestor-worshipping elves, zen berserker orcs, etc. And it made gnomes scary! * The in-built politics of the setting. * The treatment of deities as distant, unfathomable entities, if they even exist. * Retaining D&D alignment without it being simplistic black-and-white. And a few dozen other things I could mention. In short, I really like the setting. and I really don't care if people dislike it, since that doesn't affect my game and I don't expect my tastes to affect theirs. I do, however, find threads like these very amusing, since they often contain criticisms that are evidently based on never having looked in-depth at or thought about the setting's contents. [/QUOTE]
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Eberron-as corny as I think?
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