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Eberron-as corny as I think?
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<blockquote data-quote="Hellcow" data-source="post: 2934934" data-attributes="member: 15800"><p>It's fair for you to do so, Barak. But the key is that if they came out as 0-level characters, they are far less useful; even commoner recruits are at least first level. One of the things that makes the warforged valuable is the ability to purchase a unit of elite troops - soldiers that would take years to train on your own, assuming you could find people with the potential - in short order to meet an immediate need. And that's the point of the warforged. The warforged never replaced humans on the battlefield. They were too expensive and too few in number, and there was always a use for that 1st-level commoner peasant recruit, if only to hold the battlefield. Warforged are expensive, elite units, capable of performing tasks that the peasant simply can't. </p><p></p><p>Furthermore, you're not really disagreeing with me, you're disagreeing with the designers of <em>Lords of Madness</em>. By LoM, the normal cost of purchasing a 2nd-level slave is <em>400</em> gp; by upping it to 1,500 or 1,600 gp, I'm setting it at their suggested maximum, for a slave with tremendously exceptional traits. Obviously, you have every right to disagree with THEIR numbers. But the point is that I'm not simply setting an arbitrary price, I'm drawing on a WotC sourcebook... and actually setting the warforged at the upper end of that spectrum.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 2934934, member: 15800"] It's fair for you to do so, Barak. But the key is that if they came out as 0-level characters, they are far less useful; even commoner recruits are at least first level. One of the things that makes the warforged valuable is the ability to purchase a unit of elite troops - soldiers that would take years to train on your own, assuming you could find people with the potential - in short order to meet an immediate need. And that's the point of the warforged. The warforged never replaced humans on the battlefield. They were too expensive and too few in number, and there was always a use for that 1st-level commoner peasant recruit, if only to hold the battlefield. Warforged are expensive, elite units, capable of performing tasks that the peasant simply can't. Furthermore, you're not really disagreeing with me, you're disagreeing with the designers of [i]Lords of Madness[/i]. By LoM, the normal cost of purchasing a 2nd-level slave is [i]400[/i] gp; by upping it to 1,500 or 1,600 gp, I'm setting it at their suggested maximum, for a slave with tremendously exceptional traits. Obviously, you have every right to disagree with THEIR numbers. But the point is that I'm not simply setting an arbitrary price, I'm drawing on a WotC sourcebook... and actually setting the warforged at the upper end of that spectrum. [/QUOTE]
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Eberron-as corny as I think?
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