Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[Eberron] Beneath the Ice!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nonamazing" data-source="post: 1980830" data-attributes="member: 12118"><p><span style="font-family: 'Arial'"><p style="margin-left: 20px">The winged creatures are truly horrible to look at. Each one is different, unique in its own terrible way. Curved horns, wicked fangs, twisted limbs, and serpentine tails all made of perfectly clear ice, and all the more disturbing because of their eerie silence.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'">As his companions stare horrified at the oncoming horde, cunning Norderil leaps into action. The gnome prepares his ammunition and calmly takes aim, watching the gargoyles glide closer. A few feet away, Floe quietly whispers a request to the elemental spirits. Her eyes light up and she smiles as the hungry spirit of fire answers her call. She gleefully flings a handful of raw fire at one of the approaching gargoyles, creating a cloud of steam where the fire stikes the ice.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'">Karthak had already begun preparing his magic several moments ago. His fingertips and eyes are obscured by a translucent shimmering force. With a harsh word and gesture, he unleashes the prepared spell, launching three powerful energy missiles at one of the leading gargoyles. Even from a distance, you can hear the sound of the impact--a terrible crack that echoes like thunder--but the creature only wavers slightly before correcting its course. Karthak's eyes widen in surprise.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'">The winged monsters put on a sudden, surprising turn of speed and start heading closer. But as soon as the first gargoyle is in range, Norderil fires. As the tiny flask strikes the gargoyle's chipped chest, it bursts into flame. Small, semi-melted chunks of the creature drip to the ground. Although one of its wings seems badly damaged, it somehow manages to keep gliding toward your group.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Arial'">Barandurr shouts his defiance and calls upon the power of his god to wreath his battlehammer in flames. Toshanharath moves to stand beside the solid Dwarf, preparing to strike out powerfully at the first creature that comes within his arm's reach. Mong narrows her eyes as she releases a volley of arrows at the flaming gargoyle. Both of her shots strike the half-melted creature in its good wing, sending it spiraling to the ground. It shatters into a thousand pieces as it crashes, but the rest of the flock keep moving forward.</p><p></span></p><p>Norderil readied an attack action until the gargoyles were within range. Floe cast <em>produce flame</em>, striking Gargoyle B (roll: 7 +5=12) for 20 points of damage (1d6: 5+5x2=20). Karthak cast <em>magic missile</em>, doing 11 damage to Gargoyle A (3d4: 8 +3=11). The Flock moved to within 30 feet, and Norderil fired his alchemist's fire. He hit (roll: 10 +8=18), dealing 10 points of damage (1d6: 5 x2=10) to gargoyle A and 2 points of splash damage each to gargoyles B, C, D, and E. Barandurr cast <em>flame of faith</em>. Toshanharath took a five-foot step to stand next to Barandurr, after which he readied an action to attack the first creature that comes within melee range. Finally, Mong fired two arrows (roll: 8 +9=17, hit. roll: 8 +9=17, hit.) and dealt a total of 22 points of damage (2d8: 12 +10=20) to gargoyle A, finishing it off.</p><p></p><p>Norderil's new initiative is 13, right before the Flock. There are 23 creatures remaining. They are within thirty feet now--most likely, they will land and attack in melee next round. Round two now begins.</p><p></p><p>[OOC: Krug] - [SPOILER]I may be wrong, but I believe that Rapid Shot only gives you one extra attack. You did have three shots in the previous combat, but the third shot was due to a <em>haste</em> spell. So I believe two shots should be Mong's maximum at the moment. Please let me know if I've made an error, and I'll edit this round to reflect that.[/SPOILER]</p><p></p><p>[OOC: Ferrix] - [SPOILER]I know that Floe had cast <em>produce flame</em>, but I wasn't sure if you had wanted her to make an attack. I didn't want to do something you might not have intended, so I didn't record an attack. If I was wrong, just let me know, and I'll edit this post to add in her attack.[/SPOILER]</p><p></p><p>[OOC: Sorrow] - [SPOILER]By the way, I noticed that on Norderil's character sheet, his attack bonus with his masterwork Calculus is only +4--is this correct? I think it should be +8 {+4 base, +3 dex, and +1 masterwork}, but I don't know much about the weapon and I may be totally wrong. I've gone ahead and used the more favorable bonus, let me know if I messed it up. Also, Mong can indeed understand Floe's language--they both speak Sylvan. I had tried to hint at it but I think I was probably too vague--I'll try and be more direct going forward.[/SPOILER]</p></blockquote><p></p>
[QUOTE="nonamazing, post: 1980830, member: 12118"] [FONT=Arial][INDENT]The winged creatures are truly horrible to look at. Each one is different, unique in its own terrible way. Curved horns, wicked fangs, twisted limbs, and serpentine tails all made of perfectly clear ice, and all the more disturbing because of their eerie silence. As his companions stare horrified at the oncoming horde, cunning Norderil leaps into action. The gnome prepares his ammunition and calmly takes aim, watching the gargoyles glide closer. A few feet away, Floe quietly whispers a request to the elemental spirits. Her eyes light up and she smiles as the hungry spirit of fire answers her call. She gleefully flings a handful of raw fire at one of the approaching gargoyles, creating a cloud of steam where the fire stikes the ice. Karthak had already begun preparing his magic several moments ago. His fingertips and eyes are obscured by a translucent shimmering force. With a harsh word and gesture, he unleashes the prepared spell, launching three powerful energy missiles at one of the leading gargoyles. Even from a distance, you can hear the sound of the impact--a terrible crack that echoes like thunder--but the creature only wavers slightly before correcting its course. Karthak's eyes widen in surprise. The winged monsters put on a sudden, surprising turn of speed and start heading closer. But as soon as the first gargoyle is in range, Norderil fires. As the tiny flask strikes the gargoyle's chipped chest, it bursts into flame. Small, semi-melted chunks of the creature drip to the ground. Although one of its wings seems badly damaged, it somehow manages to keep gliding toward your group. Barandurr shouts his defiance and calls upon the power of his god to wreath his battlehammer in flames. Toshanharath moves to stand beside the solid Dwarf, preparing to strike out powerfully at the first creature that comes within his arm's reach. Mong narrows her eyes as she releases a volley of arrows at the flaming gargoyle. Both of her shots strike the half-melted creature in its good wing, sending it spiraling to the ground. It shatters into a thousand pieces as it crashes, but the rest of the flock keep moving forward.[/INDENT][/FONT] Norderil readied an attack action until the gargoyles were within range. Floe cast [I]produce flame[/I], striking Gargoyle B (roll: 7 +5=12) for 20 points of damage (1d6: 5+5x2=20). Karthak cast [I]magic missile[/I], doing 11 damage to Gargoyle A (3d4: 8 +3=11). The Flock moved to within 30 feet, and Norderil fired his alchemist's fire. He hit (roll: 10 +8=18), dealing 10 points of damage (1d6: 5 x2=10) to gargoyle A and 2 points of splash damage each to gargoyles B, C, D, and E. Barandurr cast [I]flame of faith[/I]. Toshanharath took a five-foot step to stand next to Barandurr, after which he readied an action to attack the first creature that comes within melee range. Finally, Mong fired two arrows (roll: 8 +9=17, hit. roll: 8 +9=17, hit.) and dealt a total of 22 points of damage (2d8: 12 +10=20) to gargoyle A, finishing it off. Norderil's new initiative is 13, right before the Flock. There are 23 creatures remaining. They are within thirty feet now--most likely, they will land and attack in melee next round. Round two now begins. [OOC: Krug] - [SPOILER]I may be wrong, but I believe that Rapid Shot only gives you one extra attack. You did have three shots in the previous combat, but the third shot was due to a [I]haste[/I] spell. So I believe two shots should be Mong's maximum at the moment. Please let me know if I've made an error, and I'll edit this round to reflect that.[/SPOILER] [OOC: Ferrix] - [SPOILER]I know that Floe had cast [I]produce flame[/I], but I wasn't sure if you had wanted her to make an attack. I didn't want to do something you might not have intended, so I didn't record an attack. If I was wrong, just let me know, and I'll edit this post to add in her attack.[/SPOILER] [OOC: Sorrow] - [SPOILER]By the way, I noticed that on Norderil's character sheet, his attack bonus with his masterwork Calculus is only +4--is this correct? I think it should be +8 {+4 base, +3 dex, and +1 masterwork}, but I don't know much about the weapon and I may be totally wrong. I've gone ahead and used the more favorable bonus, let me know if I messed it up. Also, Mong can indeed understand Floe's language--they both speak Sylvan. I had tried to hint at it but I think I was probably too vague--I'll try and be more direct going forward.[/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Eberron] Beneath the Ice!
Top