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Eberron campaign intrigue help needed
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<blockquote data-quote="Rel" data-source="post: 2651286" data-attributes="member: 99"><p>Two things that I've used in my current (moving towards completion) Eberron campaign:</p><p></p><p>The entire first half of the campaign was set in Sharn. I wanted to be able to get the PC's involved in the intrigues right away so I had them in this bar in Lower Dura run by Halflings (who were in league with the Boromar Clan). In walk some Goblins and a Bugbear "Enforcer" and start busting up the place and killing a few Halflings. The PC's intervene and whack a few Goblins and the Bugbear before the Watch breaks it up.</p><p></p><p>The Sgt. of the Watch (good ole Dolom) gets contact info on the PC's so he can get ahold of them if they require further questioning. The next night they are called back to the bar where he asks them to conduct a repriasal raid on Daask who sent the Goblins the previous night. He tells the PC's that he wants to "send them a message". The PC's do the job.</p><p></p><p>The trick is that Sgt. Dolom is not Sgt. Dolom. It's a Changeling hired by Boromar to convince the PC's to do some dirty work for them. The net effect was that the PC's made enemies out of Daask and that gave me an easy "random encounter" to throw at the PC's whenever I felt one was needed.</p><p></p><p>Secondly, I ran a plot wherein a wealthy human business man hired the PC's to investigate some antiquities in the Depths. But the trick was that this guy wasn't human at all. He was a Kalashtar posing as a human to avoid unwanted attention by the Riedrans. He was investigating a way to strike a blow against Riedra to prevent them from gaining further strength. I think this could be done well substituting a "Professor" for wealthy business man.</p></blockquote><p></p>
[QUOTE="Rel, post: 2651286, member: 99"] Two things that I've used in my current (moving towards completion) Eberron campaign: The entire first half of the campaign was set in Sharn. I wanted to be able to get the PC's involved in the intrigues right away so I had them in this bar in Lower Dura run by Halflings (who were in league with the Boromar Clan). In walk some Goblins and a Bugbear "Enforcer" and start busting up the place and killing a few Halflings. The PC's intervene and whack a few Goblins and the Bugbear before the Watch breaks it up. The Sgt. of the Watch (good ole Dolom) gets contact info on the PC's so he can get ahold of them if they require further questioning. The next night they are called back to the bar where he asks them to conduct a repriasal raid on Daask who sent the Goblins the previous night. He tells the PC's that he wants to "send them a message". The PC's do the job. The trick is that Sgt. Dolom is not Sgt. Dolom. It's a Changeling hired by Boromar to convince the PC's to do some dirty work for them. The net effect was that the PC's made enemies out of Daask and that gave me an easy "random encounter" to throw at the PC's whenever I felt one was needed. Secondly, I ran a plot wherein a wealthy human business man hired the PC's to investigate some antiquities in the Depths. But the trick was that this guy wasn't human at all. He was a Kalashtar posing as a human to avoid unwanted attention by the Riedrans. He was investigating a way to strike a blow against Riedra to prevent them from gaining further strength. I think this could be done well substituting a "Professor" for wealthy business man. [/QUOTE]
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