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[Eberron][CoC]Ex Oblivion, Eberron!
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<blockquote data-quote="Mark Causey" data-source="post: 1904388" data-attributes="member: 13347"><p>Yep, it's a byproduct of removing the penalty for multi-classing. I've used it in games in the past and it hasn't been a problem so far. </p><p> </p><p> As to your earlier questions, let's take a look at a general synopsis of your extra options; none of them are required and to be honest, unless something rounds out your character concept I like your character as-is. By the way, does it match an Iconic character of any sort? I was sort of thinking of the small girl assisting the assassin in <em>The Professional</em>, except your character isn't a killer* (obviously).</p><p> </p><p> </p><p> *Which brings up a good point: one of the main ways D&D deals with character growth is through the death and looting of monsters and foes. I find that it is difficult to reward XP without standard XP tables in front of me, but I do do it and I try to be as fair as possible, leaning more towards the defeat of such creatures than toward their death. It is extremely rare in the Cthulu Mythos for a creature to be slain and in keeping with that I want everyone to remember that you won't have to hack 'n' slash to get XP.</p><p> </p><p> KaintheSeeker, I've added you as an alternate and closed recruiting. I've left a spot open for Tailspinner also as I noticed that Tailspinner had noted interest when I'd first posted this idea for a game.</p></blockquote><p></p>
[QUOTE="Mark Causey, post: 1904388, member: 13347"] Yep, it's a byproduct of removing the penalty for multi-classing. I've used it in games in the past and it hasn't been a problem so far. As to your earlier questions, let's take a look at a general synopsis of your extra options; none of them are required and to be honest, unless something rounds out your character concept I like your character as-is. By the way, does it match an Iconic character of any sort? I was sort of thinking of the small girl assisting the assassin in [i]The Professional[/i], except your character isn't a killer* (obviously). *Which brings up a good point: one of the main ways D&D deals with character growth is through the death and looting of monsters and foes. I find that it is difficult to reward XP without standard XP tables in front of me, but I do do it and I try to be as fair as possible, leaning more towards the defeat of such creatures than toward their death. It is extremely rare in the Cthulu Mythos for a creature to be slain and in keeping with that I want everyone to remember that you won't have to hack 'n' slash to get XP. KaintheSeeker, I've added you as an alternate and closed recruiting. I've left a spot open for Tailspinner also as I noticed that Tailspinner had noted interest when I'd first posted this idea for a game. [/QUOTE]
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