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Eberron - Cool or Drool?
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<blockquote data-quote="Deadguy" data-source="post: 1579990" data-attributes="member: 2480"><p>On that last point, Bryon, surely that's a function of the DM's decision of how important he wants to make warforges in <em>his</em> campaign, and on how the group regards the PCs as being typical or atypical for the setting?</p><p></p><p>From what we've seen and heard so far, I think that the Warforged's niche is pretty flexible. If you want lots of 'em just say that many more survived the end of the War. if not, make most of them defunct.</p><p></p><p>But it's also clear from different people's descriptions of their campaigns, the niche of the adventuriing party varies. In some campaigns they are part of an entire category of people - the professional adventurer - so a party is somewhat indicative of the world's structure.</p><p></p><p>But in other campaigns - and I think that Keith has set up Eberron with this in mind - the PCs are exceptional people, who rise far above the humdrum of the world. By that approach a whole party made of Warforged tells you <em>nothing</em> about the role of Warforged in the world, other than that there at least 4 (or so) of them, and that these ones are heroes.</p></blockquote><p></p>
[QUOTE="Deadguy, post: 1579990, member: 2480"] On that last point, Bryon, surely that's a function of the DM's decision of how important he wants to make warforges in [i]his[/i] campaign, and on how the group regards the PCs as being typical or atypical for the setting? From what we've seen and heard so far, I think that the Warforged's niche is pretty flexible. If you want lots of 'em just say that many more survived the end of the War. if not, make most of them defunct. But it's also clear from different people's descriptions of their campaigns, the niche of the adventuriing party varies. In some campaigns they are part of an entire category of people - the professional adventurer - so a party is somewhat indicative of the world's structure. But in other campaigns - and I think that Keith has set up Eberron with this in mind - the PCs are exceptional people, who rise far above the humdrum of the world. By that approach a whole party made of Warforged tells you [i]nothing[/i] about the role of Warforged in the world, other than that there at least 4 (or so) of them, and that these ones are heroes. [/QUOTE]
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