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Eberron - Extreme Explorer PrC
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<blockquote data-quote="DonAdam" data-source="post: 1355743" data-attributes="member: 2446"><p>I think the name is not meant to have any connection to the Xtreme thing of the last few years. Ideally it would be changed but it won't bother me if its not, because I still won't let a character refer to himself as one without killing him.</p><p></p><p>Action points make sense in a cinematic setting. Movie characters are often forced to push themselves just a little harder to pull off one herioc deed.</p><p></p><p>There are two problems I have with it, however:</p><p>1) I don't like WOTC's new policy about PrC's, that they're for doing anything that you feel like doing with mechanics in a balanced way. This should be a feat chain and PrC's should be more specific.</p><p>2) Being really good with action points shouldn't be tied to all the other abilities that the characters have. Whereas my bias for prestige classes is towards specificity, I also think core classes should be just a bit more generic, like being able to be a skill monkey without sneak attack. Action points shouldn't necessarily be tied to exploration.</p><p></p><p>On the mechanical side, from what we've seen everything looks more sound than the exorcist that only gives up 1 level of spellcasting and gets Detect Thoughts at will though.</p><p></p><p>Edit: I take back most of the second comment; I wasn't remembering the class as well as I thought. It's the requirements that I'm not fond of.</p></blockquote><p></p>
[QUOTE="DonAdam, post: 1355743, member: 2446"] I think the name is not meant to have any connection to the Xtreme thing of the last few years. Ideally it would be changed but it won't bother me if its not, because I still won't let a character refer to himself as one without killing him. Action points make sense in a cinematic setting. Movie characters are often forced to push themselves just a little harder to pull off one herioc deed. There are two problems I have with it, however: 1) I don't like WOTC's new policy about PrC's, that they're for doing anything that you feel like doing with mechanics in a balanced way. This should be a feat chain and PrC's should be more specific. 2) Being really good with action points shouldn't be tied to all the other abilities that the characters have. Whereas my bias for prestige classes is towards specificity, I also think core classes should be just a bit more generic, like being able to be a skill monkey without sneak attack. Action points shouldn't necessarily be tied to exploration. On the mechanical side, from what we've seen everything looks more sound than the exorcist that only gives up 1 level of spellcasting and gets Detect Thoughts at will though. Edit: I take back most of the second comment; I wasn't remembering the class as well as I thought. It's the requirements that I'm not fond of. [/QUOTE]
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