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Eberron: Forge of the Artificer Delayed Until December
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<blockquote data-quote="Marandahir" data-source="post: 9716157" data-attributes="member: 6803643"><p>Great point and I was completely forgetting this. I've played in quite a few pre-releases at my FLGS and I should have thought about that. I was reacting to the topic of cannabilization of Magic audience via MTGArena, but it's very true that physical is still required for MOST EDH/Commander play and that's far and away the most popular form of the game these days. And Prerelease sealed booster limited and booster draft limited formats are always popular there too (like they fill up every seat nearly every session from Friday through Sunday at Prerelease weekend). I do think that MTG Arena is a very intuitive "in" for new players, though, and that's what I was getting at with the important of on-ramps into the hobby.</p><p></p><p>I don't usually play at my FLGS(s) but I know a ton of people who had never played before they joined an AL game at a FLGS. If you don't have any family or friends that already play, it's hard to get started even with the Basic / Free Rules available on D&D Beyond - unlike with MTG, where Arena is a very easy on-ramp for a curious new player. </p><p></p><p>I also think they serve as ambassadors into the hobby for both games by introducing casual players / boardgame players / window shoppers to these games, or are the natural second step after seeing something like Critical Role on YT.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 9716157, member: 6803643"] Great point and I was completely forgetting this. I've played in quite a few pre-releases at my FLGS and I should have thought about that. I was reacting to the topic of cannabilization of Magic audience via MTGArena, but it's very true that physical is still required for MOST EDH/Commander play and that's far and away the most popular form of the game these days. And Prerelease sealed booster limited and booster draft limited formats are always popular there too (like they fill up every seat nearly every session from Friday through Sunday at Prerelease weekend). I do think that MTG Arena is a very intuitive "in" for new players, though, and that's what I was getting at with the important of on-ramps into the hobby. I don't usually play at my FLGS(s) but I know a ton of people who had never played before they joined an AL game at a FLGS. If you don't have any family or friends that already play, it's hard to get started even with the Basic / Free Rules available on D&D Beyond - unlike with MTG, where Arena is a very easy on-ramp for a curious new player. I also think they serve as ambassadors into the hobby for both games by introducing casual players / boardgame players / window shoppers to these games, or are the natural second step after seeing something like Critical Role on YT. [/QUOTE]
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Eberron: Forge of the Artificer Delayed Until December
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