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*Dungeons & Dragons
Eberron: Forge of the Artificer to Be Priced at $29.99
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9658062" data-attributes="member: 6802378"><p>A sourcebook about the crunch of Dark Sun is possible but it would need a lot of work. About the "fluff" the thing may be different. My theory is an adventure where the PCs have to travel to the region of Tyr from other plane, or to a new zone that is being settled by natived from the Athasian tablelands, working like a spin-off.</p><p></p><p>If Dark Sun was unlocked in DMGuild some titles would be more focused into selling art than adventures, crunch or fluff. </p><p></p><p>Dark Suns franchise not only suffers possible troubles about slavery, genocide and other threats but it was designed to ban some clases and PC species. And WotC has to choose if the novels will keep being canon, or maybe a new timeline is created (the time travel is possible in Athas). Maybe the mind lords "betrayed" other crononaut who wanted to save the past and then they became dark lords in Ravenloft, becoming "neighbours" of Kalidnay. They could escape (Vecna had got his own reasons to help them) and they returned to Athas, but in the past. They didn't avoided the cleasing war but at least they help to evacuate. Then Rajaat was chosen by the dark powers to face the cult of Tharizdum. Then Rajaat could enjoy his return to the blue age but this was a poisoned gift. </p><p></p><p>Or Athas was chosen as battlefield in an interplanar conflict because it was mainly dessert and the risk of collateral damage was lower. </p><p></p><p>Or Vecna wanted to create his own demiplane of the dread but this was more post-apocaliptic than gothic horror.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9658062, member: 6802378"] A sourcebook about the crunch of Dark Sun is possible but it would need a lot of work. About the "fluff" the thing may be different. My theory is an adventure where the PCs have to travel to the region of Tyr from other plane, or to a new zone that is being settled by natived from the Athasian tablelands, working like a spin-off. If Dark Sun was unlocked in DMGuild some titles would be more focused into selling art than adventures, crunch or fluff. Dark Suns franchise not only suffers possible troubles about slavery, genocide and other threats but it was designed to ban some clases and PC species. And WotC has to choose if the novels will keep being canon, or maybe a new timeline is created (the time travel is possible in Athas). Maybe the mind lords "betrayed" other crononaut who wanted to save the past and then they became dark lords in Ravenloft, becoming "neighbours" of Kalidnay. They could escape (Vecna had got his own reasons to help them) and they returned to Athas, but in the past. They didn't avoided the cleasing war but at least they help to evacuate. Then Rajaat was chosen by the dark powers to face the cult of Tharizdum. Then Rajaat could enjoy his return to the blue age but this was a poisoned gift. Or Athas was chosen as battlefield in an interplanar conflict because it was mainly dessert and the risk of collateral damage was lower. Or Vecna wanted to create his own demiplane of the dread but this was more post-apocaliptic than gothic horror. [/QUOTE]
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Eberron: Forge of the Artificer to Be Priced at $29.99
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