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[Eberron] Help! Gala ball in Sharn
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<blockquote data-quote="Goblyns Hoard" data-source="post: 2059631" data-attributes="member: 19970"><p>Very nice, and gives the advantage that he can play around with the more weak-willed party goers... particularly helpful when alcohol has reduced their will saves. I'll second Rel's plans of escalating distractions - though I'm not convinced the food fight is the way to go. Maybe just have the assassin hiding somewhere (quite possibly in plain sight), and turning the ball into chaos with varying suggestions... someone to strip, someone to start a fight, an old dame to start cackling maniacally in the corner, three or four well known nobles to start a barber-shop quartet act. Each of these enough to draw in the attention of the players as you describe it. And of course several people at varying times to stop what they were doing, turn and stride purposefully toward the ambassador's daughter, reach into their cloak, and at the last second pull out a small token of appreciation for her. Naturally you want to make sure that this is seen by at least one of the PCs.</p><p></p><p>A thought on story-telling technique... each time you bring up one of these distractions notice how much you're players are listening to you. Is their first response to ask more detail about what you described? If so then the ruling is that the character is distracted and has a penalty on Spot checks for other things. If the reaction is 'I keep an eye on them, but also on the rest of the rooom' then they don't. And if they interrupt you to say something like 'I immeadiately check where the ambassador's daughter is and what's going on around her' then maybe a bonus to spot the assassin who is probably equally focussed on the ambassador and when he can get a chance to strike.</p><p></p><p>Anyway - let us know how it goes, it sounds like it'll be great fun.</p><p></p><p>The Hoard</p></blockquote><p></p>
[QUOTE="Goblyns Hoard, post: 2059631, member: 19970"] Very nice, and gives the advantage that he can play around with the more weak-willed party goers... particularly helpful when alcohol has reduced their will saves. I'll second Rel's plans of escalating distractions - though I'm not convinced the food fight is the way to go. Maybe just have the assassin hiding somewhere (quite possibly in plain sight), and turning the ball into chaos with varying suggestions... someone to strip, someone to start a fight, an old dame to start cackling maniacally in the corner, three or four well known nobles to start a barber-shop quartet act. Each of these enough to draw in the attention of the players as you describe it. And of course several people at varying times to stop what they were doing, turn and stride purposefully toward the ambassador's daughter, reach into their cloak, and at the last second pull out a small token of appreciation for her. Naturally you want to make sure that this is seen by at least one of the PCs. A thought on story-telling technique... each time you bring up one of these distractions notice how much you're players are listening to you. Is their first response to ask more detail about what you described? If so then the ruling is that the character is distracted and has a penalty on Spot checks for other things. If the reaction is 'I keep an eye on them, but also on the rest of the rooom' then they don't. And if they interrupt you to say something like 'I immeadiately check where the ambassador's daughter is and what's going on around her' then maybe a bonus to spot the assassin who is probably equally focussed on the ambassador and when he can get a chance to strike. Anyway - let us know how it goes, it sounds like it'll be great fun. The Hoard [/QUOTE]
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[Eberron] Help! Gala ball in Sharn
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