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[Eberron Homebrew] Cooking With Gaze Attacks: Droaam's Monstrous Industry
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<blockquote data-quote="Libertad" data-source="post: 9392463" data-attributes="member: 6750502"><p><img src="https://i.imgur.com/auGWNOm.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Berbalang (Mordenkainen Presents: Monsters of the Multiverse):</strong> The aberrations known as berbalang rarely appear on the Material Plane, preferring to wander the realm of Dolurrh and divining ancient knowledge from spirits. They rarely work for others save for the promise of secrets or the bones of unique creatures. As Sora Teraza is one of Eberron’s foremost diviners, she has the former in spades and regularly employs the creatures for intelligence gathering. They do not interact with greater Droaamish society, often acting as representatives of the dusk hag when visiting the halls of chibs, Dragonmarked Houses, and foreign diplomats in Graywall. The Berbalang’s ability to speak with dead at will, combined with their sense of truesight and ability to converse in every language, makes them investigators with few peers. They are most often tasked with deciphering vexing cyphers, communing with mass graves to piece together what happened among many witnesses, and vetting out mundane and magical deceptions. Most Droaamish citizens fear the berbalangs, for their presence means that Sora Teraza herself has an interest in someone or something nearby.</p><p></p><p></p><p><img src="https://i.imgur.com/wyJYVEW.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Ettercap:</strong> The majority of Droaam’s ettercaps live deep in the Watching Wood, keeping to themselves with their vast colonies of spiders. Although possessed of a cunning far beyond any natural animal, ettercaps don’t possess any communication methods that allow other creatures to speak with them. Or it could be that they simply choose not to acknowledge such attempts. And yet their webbing is extremely resilient, capable of being fashioned into various woven goods. The ettercaps display a knack for setting up traps that turn sections of the forest they claim into untouchable battlefields.</p><p></p><p>Attempts at bringing the spiderfolk to heel have met with failure, and those in the know are aware that the ettercap despise the fey. This includes the Daughters of Sora Kell, which goes far to explain their hostility to the rest of Droaam. However, the oni warlord Drul Kantar managed to find a way to earn the cooperation of a clan in the northern woods, and Thrakelorn sees modest trade from import and export of spider silk. The ogre mage understandably keeps how he did it under wraps, but it’s not just to maintain a virtual monopoly. As a secret agent of the Lords of Dust, the fiends imparted to Drul Kantar magic to speak with and enchant spider-like beings. In addition to enriching his domain, the warlord also has a growing command over the Watching Wood via these monsters, and thus Droaam’s fledgling forestry and logging industry. By building a solid economic base to fund their operations, the Lords of Dust can more easily corrupt the country’s warlords.</p><p></p><p></p><p><img src="https://i.imgur.com/NzK77k5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Tressym (Storm King’s Thunder):</strong> Tressym are a common presence in Khorvaire, particularly among mages and the upper class. While appearing and acting much like a winged house cat, they have intelligence on par with a human and easily form social bonds with humanoids. They often serve as noncombatant sentries, for they have the natural ability to detect invisible creatures and objects, are immune to all forms of poison, and can detect poisonous substances. While they aren’t of much use in a conventional fight, quite a few warlords of Droaam have sought to obtain tressym as warning systems. Many cruel tyrants sought to treat them like pets, capturing them rather than developing bonds of respect. The smarter tyrants avoided this, for more than a few tressym pretended not to see threats and let their owners suffer a just demise.</p></blockquote><p></p>
[QUOTE="Libertad, post: 9392463, member: 6750502"] [IMG]https://i.imgur.com/auGWNOm.jpeg[/IMG] [B]Berbalang (Mordenkainen Presents: Monsters of the Multiverse):[/B] The aberrations known as berbalang rarely appear on the Material Plane, preferring to wander the realm of Dolurrh and divining ancient knowledge from spirits. They rarely work for others save for the promise of secrets or the bones of unique creatures. As Sora Teraza is one of Eberron’s foremost diviners, she has the former in spades and regularly employs the creatures for intelligence gathering. They do not interact with greater Droaamish society, often acting as representatives of the dusk hag when visiting the halls of chibs, Dragonmarked Houses, and foreign diplomats in Graywall. The Berbalang’s ability to speak with dead at will, combined with their sense of truesight and ability to converse in every language, makes them investigators with few peers. They are most often tasked with deciphering vexing cyphers, communing with mass graves to piece together what happened among many witnesses, and vetting out mundane and magical deceptions. Most Droaamish citizens fear the berbalangs, for their presence means that Sora Teraza herself has an interest in someone or something nearby. [IMG]https://i.imgur.com/wyJYVEW.png[/IMG] [B]Ettercap:[/B] The majority of Droaam’s ettercaps live deep in the Watching Wood, keeping to themselves with their vast colonies of spiders. Although possessed of a cunning far beyond any natural animal, ettercaps don’t possess any communication methods that allow other creatures to speak with them. Or it could be that they simply choose not to acknowledge such attempts. And yet their webbing is extremely resilient, capable of being fashioned into various woven goods. The ettercaps display a knack for setting up traps that turn sections of the forest they claim into untouchable battlefields. Attempts at bringing the spiderfolk to heel have met with failure, and those in the know are aware that the ettercap despise the fey. This includes the Daughters of Sora Kell, which goes far to explain their hostility to the rest of Droaam. However, the oni warlord Drul Kantar managed to find a way to earn the cooperation of a clan in the northern woods, and Thrakelorn sees modest trade from import and export of spider silk. The ogre mage understandably keeps how he did it under wraps, but it’s not just to maintain a virtual monopoly. As a secret agent of the Lords of Dust, the fiends imparted to Drul Kantar magic to speak with and enchant spider-like beings. In addition to enriching his domain, the warlord also has a growing command over the Watching Wood via these monsters, and thus Droaam’s fledgling forestry and logging industry. By building a solid economic base to fund their operations, the Lords of Dust can more easily corrupt the country’s warlords. [IMG]https://i.imgur.com/NzK77k5.png[/IMG] [B]Tressym (Storm King’s Thunder):[/B] Tressym are a common presence in Khorvaire, particularly among mages and the upper class. While appearing and acting much like a winged house cat, they have intelligence on par with a human and easily form social bonds with humanoids. They often serve as noncombatant sentries, for they have the natural ability to detect invisible creatures and objects, are immune to all forms of poison, and can detect poisonous substances. While they aren’t of much use in a conventional fight, quite a few warlords of Droaam have sought to obtain tressym as warning systems. Many cruel tyrants sought to treat them like pets, capturing them rather than developing bonds of respect. The smarter tyrants avoided this, for more than a few tressym pretended not to see threats and let their owners suffer a just demise. [/QUOTE]
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[Eberron Homebrew] Cooking With Gaze Attacks: Droaam's Monstrous Industry
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