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Eberron Homebrew Thread!
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<blockquote data-quote="PsyzhranV2" data-source="post: 7815985" data-attributes="member: 7015332"><p>Not sure if piracy, paraphrasing the features, if this isn't allowed I'll take it down</p><p></p><p><strong>Oath of Sacrament</strong></p><p><em>Oath Spells:</em></p><p>Level 3: false life, zephyr strike</p><p>Level 5: alter self, enhance ability</p><p>Level 9: feign death, vampiric touch</p><p>Level 13: death ward, sickening radiance</p><p>Level 17: anti-life shell, enervation</p><p></p><p><em>Channel Divinity (Level 3):</em></p><ul> <li data-xf-list-type="ul">Sacrament of Blood: sacrifice a number of hit dice up to your proficiency bonus and roll them. Living creatures within 30 feet of you regain HP equal to the total, while Undead take force damage of that same number.</li> <li data-xf-list-type="ul">Turn the Suffering: when you use this Channel Divinity while making a saving throw to end a spell effect on yourself, each creature within 10 feet of you must make that same saving throw or have that same spell effect inflicted on them. The transferred spell lasts for a number of rounds equal to your Charisma modifier, though each affected creature can make a saving throw at the end of their turns to end the spell effect.</li> </ul><p><em>Aura of Inner Strength (Level 7): </em>creatures within 10 feet of you can add your Charisma modifier to Strength and Constitution ability checks. Increases to 30 feet at Level 18.</p><p></p><p><em>Godless Dogma (Level 15):</em> resistance to radiant and necrotic damage, double your proficiency bonus for saving throws that deal radiant or necrotic.</p><p></p><p><em>Absolution (Level 20): </em>when casting a spell that heals or deals damage to a single creature, you can sacrifice a number of hit dice up to half your proficiency bonus. Roll them, and add the total to the healing or damage.</p></blockquote><p></p>
[QUOTE="PsyzhranV2, post: 7815985, member: 7015332"] Not sure if piracy, paraphrasing the features, if this isn't allowed I'll take it down [B]Oath of Sacrament[/B] [I]Oath Spells:[/I] Level 3: false life, zephyr strike Level 5: alter self, enhance ability Level 9: feign death, vampiric touch Level 13: death ward, sickening radiance Level 17: anti-life shell, enervation [I]Channel Divinity (Level 3):[/I] [LIST] [*]Sacrament of Blood: sacrifice a number of hit dice up to your proficiency bonus and roll them. Living creatures within 30 feet of you regain HP equal to the total, while Undead take force damage of that same number. [*]Turn the Suffering: when you use this Channel Divinity while making a saving throw to end a spell effect on yourself, each creature within 10 feet of you must make that same saving throw or have that same spell effect inflicted on them. The transferred spell lasts for a number of rounds equal to your Charisma modifier, though each affected creature can make a saving throw at the end of their turns to end the spell effect. [/LIST] [I]Aura of Inner Strength (Level 7): [/I]creatures within 10 feet of you can add your Charisma modifier to Strength and Constitution ability checks. Increases to 30 feet at Level 18. [I]Godless Dogma (Level 15):[/I] resistance to radiant and necrotic damage, double your proficiency bonus for saving throws that deal radiant or necrotic. [I]Absolution (Level 20): [/I]when casting a spell that heals or deals damage to a single creature, you can sacrifice a number of hit dice up to half your proficiency bonus. Roll them, and add the total to the healing or damage. [/QUOTE]
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