Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Eberron Is Here Today!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Von Ether" data-source="post: 7857272" data-attributes="member: 15582"><p>I'm not surprised. Warforged seem to be one of those concepts that really make some DMs nervous and thus the more mechanically weaker the better - they hope. Just last week, I chatted with a fellow who despised 3.5 warforged for deactivating instead of dying. He felt that "taking the fear of dying away" undid any "tension" (I think he meant suspense) from combat. I tried to explain how there's not much difference if a warforged's pal can't bring the body parts home. (Also nothing says, "Run!" like a new monster that rips into the Warforged fighter, and then there's the fun of watching PCs scramble to pick up most of the pieces before GTFOing.) I'm sure he's much happier with the new rules.</p><p></p><p>Just a month ago, I bumped into a guy who hated guns in D&D with a fiery passion. Then hearing his tale of woe, his BEG being one-shotted by a gun, I realized he was talking about an AD&D game. Thus all guns, forever, shall never be in his D&D.</p><p></p><p>To round out the list, I think you could put psionics in there too. (Drow PCs dropped off this list ages ago -- mostly because lots of today's GM used to run Drow PCs.)</p><p></p><p>Yep. I'd say the list is Guns, Psionics and Warforged in that order. These three will always have nervous armchair theorist, over thinking and over nerfing more out of the fear that such things will ruin their games because they can't say "no" to a player. OTOH, lots of players are really pushy.</p><p></p><p>One GM I knew, handled such things oddly. He said if he had to have one "new" thing that wasn't bog standard D&D, he'd have to admit all things from the setting into his game. Thus I couldn't have a Shifter, even when there was a sidebar for explaining where they could come from in a non-Eberron world -- because he didn't like airships?!?</p></blockquote><p></p>
[QUOTE="Von Ether, post: 7857272, member: 15582"] I'm not surprised. Warforged seem to be one of those concepts that really make some DMs nervous and thus the more mechanically weaker the better - they hope. Just last week, I chatted with a fellow who despised 3.5 warforged for deactivating instead of dying. He felt that "taking the fear of dying away" undid any "tension" (I think he meant suspense) from combat. I tried to explain how there's not much difference if a warforged's pal can't bring the body parts home. (Also nothing says, "Run!" like a new monster that rips into the Warforged fighter, and then there's the fun of watching PCs scramble to pick up most of the pieces before GTFOing.) I'm sure he's much happier with the new rules. Just a month ago, I bumped into a guy who hated guns in D&D with a fiery passion. Then hearing his tale of woe, his BEG being one-shotted by a gun, I realized he was talking about an AD&D game. Thus all guns, forever, shall never be in his D&D. To round out the list, I think you could put psionics in there too. (Drow PCs dropped off this list ages ago -- mostly because lots of today's GM used to run Drow PCs.) Yep. I'd say the list is Guns, Psionics and Warforged in that order. These three will always have nervous armchair theorist, over thinking and over nerfing more out of the fear that such things will ruin their games because they can't say "no" to a player. OTOH, lots of players are really pushy. One GM I knew, handled such things oddly. He said if he had to have one "new" thing that wasn't bog standard D&D, he'd have to admit all things from the setting into his game. Thus I couldn't have a Shifter, even when there was a sidebar for explaining where they could come from in a non-Eberron world -- because he didn't like airships?!? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Eberron Is Here Today!
Top