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Eberron...is it worth picking -up?
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<blockquote data-quote="mhacdebhandia" data-source="post: 3350693" data-attributes="member: 18832"><p>You can't assume that Orcus and co. even exist in Eberron. Do Pelor and his buddies?</p><p></p><p>That said, there are ways to fit them in. <em>Fiendish Codex</em> web enhancements take one approach, which is probably the easiest: demon lords and archdevils are generals of Shavarath.</p><p></p><p>Keith Baker's adaptation notes for the Savage Tide adventure path in <em>Dungeon</em> cast Demogorgon and other demon lords as powerful unique fiends of the Age of Demons, trapped within the depths of Khyber but not bound to a single location as the true overlords are. More powerful than the Lords of Dust, less powerful than the overlords.</p><p></p><p>I prefer the latter approach. I wouldn't use Orcus - I find him dull - but I like the idea that the archdevils constitute the lords of a fiendish empire in the underworld, and that various demon lords roam within impossibly vast realms as well.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 3350693, member: 18832"] You can't assume that Orcus and co. even exist in Eberron. Do Pelor and his buddies? That said, there are ways to fit them in. [i]Fiendish Codex[/i] web enhancements take one approach, which is probably the easiest: demon lords and archdevils are generals of Shavarath. Keith Baker's adaptation notes for the Savage Tide adventure path in [i]Dungeon[/i] cast Demogorgon and other demon lords as powerful unique fiends of the Age of Demons, trapped within the depths of Khyber but not bound to a single location as the true overlords are. More powerful than the Lords of Dust, less powerful than the overlords. I prefer the latter approach. I wouldn't use Orcus - I find him dull - but I like the idea that the archdevils constitute the lords of a fiendish empire in the underworld, and that various demon lords roam within impossibly vast realms as well. [/QUOTE]
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Eberron...is it worth picking -up?
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