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Eberron isn't Steampunk
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 1278061" data-attributes="member: 6533"><p>Umm, no offense but don't you need a bunch of penniless peasants for any setting to be realistic?</p><p></p><p>It's not like there aren't plenty around today, indeed more than ever before, and since most people do not live in Luxembourg, highest per capita GDP in the world, you'd assume you'd need them around to be fair to well... people. The fact that you might not see a bunch of penniless peasants toiling away outside your window is more likely a result of zoning laws than technology or realism.</p><p></p><p>Now you could certainly make an argument that you don't need a realistic setting, but a setting, or worldview for that matter, doesn't become realistic by pretending that magic or technology actually solved all the problems people faced in the middle ages.</p><p></p><p>Eberron looks fantastic as an MMORPG, but the jury is out for me on regular ol RPG. I don't believe that DnD magic is pulpish enough even for magi-pulp, so I'll be interested to see if a new system comes into play.</p><p></p><p>Not certain how impressively weird the ark of the covenant could possibly be when everyone has little arks around to clear their skin in the morning.</p><p></p><p>Now it would be fun if the whole tech magic thing reversed itself and you went looking for the Prototype of the Industrial contract.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 1278061, member: 6533"] Umm, no offense but don't you need a bunch of penniless peasants for any setting to be realistic? It's not like there aren't plenty around today, indeed more than ever before, and since most people do not live in Luxembourg, highest per capita GDP in the world, you'd assume you'd need them around to be fair to well... people. The fact that you might not see a bunch of penniless peasants toiling away outside your window is more likely a result of zoning laws than technology or realism. Now you could certainly make an argument that you don't need a realistic setting, but a setting, or worldview for that matter, doesn't become realistic by pretending that magic or technology actually solved all the problems people faced in the middle ages. Eberron looks fantastic as an MMORPG, but the jury is out for me on regular ol RPG. I don't believe that DnD magic is pulpish enough even for magi-pulp, so I'll be interested to see if a new system comes into play. Not certain how impressively weird the ark of the covenant could possibly be when everyone has little arks around to clear their skin in the morning. Now it would be fun if the whole tech magic thing reversed itself and you went looking for the Prototype of the Industrial contract. [/QUOTE]
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