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Story Hour
(Eberron) Legacies - Updated 15 June
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<blockquote data-quote="Shieldhaven" data-source="post: 2184586" data-attributes="member: 23427"><p>The party, as of current writing:</p><p></p><p>Teagen Allister d'Cannith, human male Wiz (Transmuter) 5</p><p>Gerron d'Tharashk, human male Brb3(?)/Rng2(?) or maybe 4/1, not sure</p><p>Maeve ir'Bacct, human female Cleric (Cloistered, from UA) 5, of the Sovereign Host</p><p>Fel, changeling 'male' (better than 50% of the time) Rog 5</p><p></p><p>The DM is not in the habit of telling us the stats of the creatures we're fighting. There is a whole lot that we do not know about the world and the enemies we have killed, or not, along the way. This is occasionally a source of frustration. I don't know exactly what the floating undead eyeball was - as far as Teagen is concerned, it was a zombified beholder, not that he has a great grasp on what a beholder actually is. He doesn't study necromancy (barred school), so he doesn't grasp the fact that zombification should probably cause it to lose all of its eye-rays. It only ever used one or maybe two.</p><p></p><p>Shockwave is, in fact, the spell from Sharn: City of Handrails Mandated by OSHA. It's one of the few spell names I didn't bother changing.</p><p></p><p>The Burning Sun thing... well, I <em>don't</em> have the adventure saved on my hard drive, so I don't know if it's the same one, and don't really want to know. The DM does use heavily modified modules from time to time, so I would not be surprised. Earlier tonight (I usually post the afternoon of game night, because I procrastinate) we played through the latter half of it, I think. We left before an encounter that we thought would probably (literally) eat us for lunch, on which more later.</p></blockquote><p></p>
[QUOTE="Shieldhaven, post: 2184586, member: 23427"] The party, as of current writing: Teagen Allister d'Cannith, human male Wiz (Transmuter) 5 Gerron d'Tharashk, human male Brb3(?)/Rng2(?) or maybe 4/1, not sure Maeve ir'Bacct, human female Cleric (Cloistered, from UA) 5, of the Sovereign Host Fel, changeling 'male' (better than 50% of the time) Rog 5 The DM is not in the habit of telling us the stats of the creatures we're fighting. There is a whole lot that we do not know about the world and the enemies we have killed, or not, along the way. This is occasionally a source of frustration. I don't know exactly what the floating undead eyeball was - as far as Teagen is concerned, it was a zombified beholder, not that he has a great grasp on what a beholder actually is. He doesn't study necromancy (barred school), so he doesn't grasp the fact that zombification should probably cause it to lose all of its eye-rays. It only ever used one or maybe two. Shockwave is, in fact, the spell from Sharn: City of Handrails Mandated by OSHA. It's one of the few spell names I didn't bother changing. The Burning Sun thing... well, I [I]don't[/I] have the adventure saved on my hard drive, so I don't know if it's the same one, and don't really want to know. The DM does use heavily modified modules from time to time, so I would not be surprised. Earlier tonight (I usually post the afternoon of game night, because I procrastinate) we played through the latter half of it, I think. We left before an encounter that we thought would probably (literally) eat us for lunch, on which more later. [/QUOTE]
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(Eberron) Legacies - Updated 15 June
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