Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Eberron] Minor changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Evil DM" data-source="post: 4424987" data-attributes="member: 23108"><p>Hi folks,</p><p></p><p>I just think about some minor changes for the Eberron Campaign Setting. I cannot wait until june 2009 so I build some stuff on my own. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>First. I think the ranger with his two-weapon-fighting powers makes a good basis for a elven fighter from valenar. Reknown for their double scimitars. So looking back to 3rd edition I would treat two weapons or a double weapon technically the same.</p><p></p><p>So give the ranger a valenar double weapon and give it some game statistics we can still discuss. But I think the overall idea is clear.</p><p></p><p>Furthermore if we changed the ranger into a frontliner valenarelf the prime shot makes no sense any more. So I would just rewrite it for melee:</p><p><strong>Honorable Fight</strong></p><p><em>To honor your ancestors you bring down you enemy on your own!</em></p><p>You get a +1 bonus to melee attack if none of your allies is adjacent to your target.</p><p></p><p>Second.</p><p>This idea is based on the former use of intimidate back in 3rd edition. I see it as an additional ability for the fighter and his combat challenge.</p><p>I give it the form of a power.</p><p><strong>Battle Cry of the Last War</strong></p><p><em>By reciting battle crys of the Last War you invoke again fear in your enemy!</em></p><p><strong>Minor Action</strong> <strong>Ranged</strong> 10</p><p><strong>Target:</strong> One creature</p><p><strong>Attack:</strong> Intimidate vs. Will Defense</p><p><strong>Hit:</strong> If you have marked the target it receives the -2 penalty to attacks also against you.</p><p><strong>Special:</strong> The target must be able to understand you or you receive a -5 penalty. You must make the battle cry before you attack the chosen enemy to mark it and it can only be used once against a single enemy.</p><p></p><p>I hope the intention is clear. Rule fixes are appreciatet.</p><p></p><p>Cheers, Evil DM.</p></blockquote><p></p>
[QUOTE="Evil DM, post: 4424987, member: 23108"] Hi folks, I just think about some minor changes for the Eberron Campaign Setting. I cannot wait until june 2009 so I build some stuff on my own. ;) First. I think the ranger with his two-weapon-fighting powers makes a good basis for a elven fighter from valenar. Reknown for their double scimitars. So looking back to 3rd edition I would treat two weapons or a double weapon technically the same. So give the ranger a valenar double weapon and give it some game statistics we can still discuss. But I think the overall idea is clear. Furthermore if we changed the ranger into a frontliner valenarelf the prime shot makes no sense any more. So I would just rewrite it for melee: [B]Honorable Fight[/B] [I]To honor your ancestors you bring down you enemy on your own![/I] You get a +1 bonus to melee attack if none of your allies is adjacent to your target. Second. This idea is based on the former use of intimidate back in 3rd edition. I see it as an additional ability for the fighter and his combat challenge. I give it the form of a power. [B]Battle Cry of the Last War[/B] [I]By reciting battle crys of the Last War you invoke again fear in your enemy![/I] [b]Minor Action[/b] [b]Ranged[/b] 10 [b]Target:[/b] One creature [B]Attack:[/B] Intimidate vs. Will Defense [B]Hit:[/B] If you have marked the target it receives the -2 penalty to attacks also against you. [B]Special:[/B] The target must be able to understand you or you receive a -5 penalty. You must make the battle cry before you attack the chosen enemy to mark it and it can only be used once against a single enemy. I hope the intention is clear. Rule fixes are appreciatet. Cheers, Evil DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Eberron] Minor changes
Top