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Eberron: My issue with the 4e setting
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<blockquote data-quote="N0Man" data-source="post: 4884455" data-attributes="member: 64066"><p>The thing that we all have to accept though that this is just a matter of preference. This bugs you, but to me it's a huge improvement. I rather not have to worry about essentially "rolling up a character" for each NPC. The current way allows you to just use what you need. It's simple enough that with experience, that it's even possible to just totally wing an NPC without even having it statted out, and it can work fine.</p><p></p><p>However, if those kinds of thing really bug a person then it's not impossible to still stat out every NPC just like a player. The rules say that it's not necessary, I never say it was forbidden.</p><p></p><p>The only things I might be really concerned about would be Daily Powers and Action Points. Given that NPCs aren't going to last but 1 encounter, there is nothing holding them back from burning everything they have in 1 encounter, unlike players. These types of NPCs would be more dangerous foes than the usual. It could be possible to make it work though.</p></blockquote><p></p>
[QUOTE="N0Man, post: 4884455, member: 64066"] The thing that we all have to accept though that this is just a matter of preference. This bugs you, but to me it's a huge improvement. I rather not have to worry about essentially "rolling up a character" for each NPC. The current way allows you to just use what you need. It's simple enough that with experience, that it's even possible to just totally wing an NPC without even having it statted out, and it can work fine. However, if those kinds of thing really bug a person then it's not impossible to still stat out every NPC just like a player. The rules say that it's not necessary, I never say it was forbidden. The only things I might be really concerned about would be Daily Powers and Action Points. Given that NPCs aren't going to last but 1 encounter, there is nothing holding them back from burning everything they have in 1 encounter, unlike players. These types of NPCs would be more dangerous foes than the usual. It could be possible to make it work though. [/QUOTE]
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Eberron: My issue with the 4e setting
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