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Eberron Pbp - Open Casting Call [STILL ACCEPTING!!]
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<blockquote data-quote="Candide" data-source="post: 2238534" data-attributes="member: 17878"><p>I'd like to play if your casting call is still open. Character types would be:</p><p></p><p></p><p><strong>Kalethalas d'Thuranni Elf Dragonmarked Bard4: Crooner/Frank Sinatra/Ladiesman type</strong>: Raised in Sharn, he was always used to things being at his fingertips. His family had money, goods/services, and especially women. The gals at Firelight all know him personally, and have given him a discount on certain large numbered visits. He can woo any woman he wants. Or so he says. He has an air of confidence that rivals small nations. In a way though, it was earned. He is good at what he does. Seducing people is not everything though. Money needs to be maintained. So Kalethalas plies his trade as a "reliever of goods". He does not advertise such things, by no means. He also is involved in the goings of House business. He hope to one day unseat Baron Thuranni, the patriarch of house Thuranni</p><p></p><p><strong>Locke, Gnome Artificier4: Indiana Jones type that makes things</strong> </p><p>The gnomish lust for information is not the same in Locke. True he wishes to find as much as he can about things, but he wishes to see the places such information is about. For example, he's researching things pertaining to Xendrik, the Giants and tales of components that look like Warforged parts. Locke simply HAS to see the Cyclopean complexes of that ancient continent. It is his obsession now. He talks about it when not thinking of other things to say. He makes magic items and things too, and hums while he works. He says it gets him into a certain rythem like clockwork. Warforged are his current interest. If a warforged is in the party, Locke would hope to befriend him and learn about him. To see what makes him tick. In turn for protection, Locke would offer anyone his services as a magic item maker. And if the party becomes friendly-like, Locke will charge less than usual cost for an item. This would be assuming that he didn't give the item away. Though he'd need compensation eventually. Wands/potions and stuff aren't free. Locke would be going for Extreme Explorer. He'd need to develop those knowledge skills though, being primarily in Sharn has led him to not be very adept at traversing wilderness.</p><p></p><p>If I had to choose which one I want to play more, I'll take Locke</p></blockquote><p></p>
[QUOTE="Candide, post: 2238534, member: 17878"] I'd like to play if your casting call is still open. Character types would be: [B]Kalethalas d'Thuranni Elf Dragonmarked Bard4: Crooner/Frank Sinatra/Ladiesman type[/B]: Raised in Sharn, he was always used to things being at his fingertips. His family had money, goods/services, and especially women. The gals at Firelight all know him personally, and have given him a discount on certain large numbered visits. He can woo any woman he wants. Or so he says. He has an air of confidence that rivals small nations. In a way though, it was earned. He is good at what he does. Seducing people is not everything though. Money needs to be maintained. So Kalethalas plies his trade as a "reliever of goods". He does not advertise such things, by no means. He also is involved in the goings of House business. He hope to one day unseat Baron Thuranni, the patriarch of house Thuranni [B]Locke, Gnome Artificier4: Indiana Jones type that makes things[/B] The gnomish lust for information is not the same in Locke. True he wishes to find as much as he can about things, but he wishes to see the places such information is about. For example, he's researching things pertaining to Xendrik, the Giants and tales of components that look like Warforged parts. Locke simply HAS to see the Cyclopean complexes of that ancient continent. It is his obsession now. He talks about it when not thinking of other things to say. He makes magic items and things too, and hums while he works. He says it gets him into a certain rythem like clockwork. Warforged are his current interest. If a warforged is in the party, Locke would hope to befriend him and learn about him. To see what makes him tick. In turn for protection, Locke would offer anyone his services as a magic item maker. And if the party becomes friendly-like, Locke will charge less than usual cost for an item. This would be assuming that he didn't give the item away. Though he'd need compensation eventually. Wands/potions and stuff aren't free. Locke would be going for Extreme Explorer. He'd need to develop those knowledge skills though, being primarily in Sharn has led him to not be very adept at traversing wilderness. If I had to choose which one I want to play more, I'll take Locke [/QUOTE]
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