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Eberron = power creep or just pushing the envelope?
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<blockquote data-quote="Deadguy" data-source="post: 1595224" data-attributes="member: 2480"><p>They're advanced Golems, for Pete's sake! What else would you expect? Actually, I suspect that over time we'll find a range of 'problems' cropping up which <em>only</em> affect the Warforged - basically to reinject the same problems that they are currently immune to. Specific attacks that 'damage' them to create problems like 'fatigue'. Just a hunch mind - but it's something for the Artificers to play with...</p><p></p><p>By the way, note that they only heal the full amount from <em>repair</em> spells. From <em>cure</em> type magics they only regain half hit-points. And if they go down the path of the adamantine skin, with its full immunity to criticals, then they lose the power to heal except by <em>repair</em> spells. I think this is going to hurt them in the party - they need <em>specialist</em> magic, and magic that can't just be spontaneously cast by the party cleric. I'd be <em>very</em> scared as the Adamantine-Warforged Fighter in the party, knowing I <em>had</em> to depend on someone else for <em>any healing at all!</em>. As swings-and-roundabouts go, it's a nasty one...</p></blockquote><p></p>
[QUOTE="Deadguy, post: 1595224, member: 2480"] They're advanced Golems, for Pete's sake! What else would you expect? Actually, I suspect that over time we'll find a range of 'problems' cropping up which [i]only[/i] affect the Warforged - basically to reinject the same problems that they are currently immune to. Specific attacks that 'damage' them to create problems like 'fatigue'. Just a hunch mind - but it's something for the Artificers to play with... By the way, note that they only heal the full amount from [i]repair[/i] spells. From [i]cure[/i] type magics they only regain half hit-points. And if they go down the path of the adamantine skin, with its full immunity to criticals, then they lose the power to heal except by [i]repair[/i] spells. I think this is going to hurt them in the party - they need [i]specialist[/i] magic, and magic that can't just be spontaneously cast by the party cleric. I'd be [i]very[/i] scared as the Adamantine-Warforged Fighter in the party, knowing I [i]had[/i] to depend on someone else for [i]any healing at all![/i]. As swings-and-roundabouts go, it's a nasty one... [/QUOTE]
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Eberron = power creep or just pushing the envelope?
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