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<blockquote data-quote="Potzo" data-source="post: 1683032" data-attributes="member: 20105"><p>A little about my world,at least the parts where i am going to throw in warforged.</p><p></p><p> Atlantis is a mixture of humans with high stats and lots of magic. All npc's who through breeding and magic have become a sort of war crazed master race. A bit like rome in there treatment of other people. The own lots of slave and cherish physical perfection and high magic. The use many golems and construct when not on the island. On island they are defended by the native populace. Dragonmen, who make up a third of atlantis's non slave populace. The dragonmen come in two groups the scholars and the wariors. The lightning rails could easily fit atlantis. The warforged have no rights but are treated very very well here.The coastal areas of continents around atlantis are full of highly advanced slave comunities. Sometimes these rebel and make golems of their own but have yet to perfect warforged.</p><p></p><p> The druids use them to guard groves. They treat the warforged as creatures of nature (the ones built by them anyway). And when a druid dies if there is no one to take over his grove the warforged does till he can find a proper rplacement. Yes i know everyone thinks every grove should have a circle of druids well mine dont get over it. I have groves that have just one druid and then larger groves with many. Sometimes rangers of various nature friendly races help protect them and ofcourse animals help.</p><p></p><p> Finally the last group to currently have warforged. Dwarves from across the landsea. The landsea is a huge flat planes area with no hills surrounded by mountains. Peaopls use ships with wheels to sail across it. The dwarves in the mountains on the far end away from the other major countries (of which there are many its a huge world) are inventors and the populace is one fifth gnome. Many ancient long forgotten (by other dwarves) dwarven technology exists here.</p><p></p><p> Ok now for the airships. I was a big fan of the way mystara was built. Planet in a planet. So I have a huge underdark. Huge oceans and seas. Three huge continents (one a bunch of broken up islands), with a smaller antartic area and extremely smaller north artic area, and a small continent rumored to exist (so far it looks like the rumor is caused due to mix ups when people land on the continent of broken islands). And various tech levels on these depending on the area. Atlantis is a good sized island (called a continent by its egotistical people). So where do the airships fit in. Well one of the countries on the continent i use most that we will simple call the empire (cause its real name is cheesy) has just recently begin to build an armada of airships and discovered that almost all the clouds can be walked upon. They have also discovored that some of the larger clouds hold giant islands and some indiginous cultures that have been using airships for years. So really fast moving airship could help flush out one of the indiginous cloud peoples. </p><p></p><p> Ok ok someone by now is saying whats that got to do with mystara. Well i get the most i can out of my planet. Mystar didnt wast the inside it made it like an entire new planet inside. I instead have a huge underdark almost like a hole other planet, huge ocean where entire comunities exist on floating ship (inspired by portals island art and some of the warhammer ship art). And an entire other world type area in the clouds. Some storm clouds that constantly move across the world are perpetualy that way. So stepping onto one of those its always flooding raining and night. Some are constanly in winter. Things like that.</p><p></p><p> Well enough for now loved that post where the eberron fan wasnt afraid to speak up for eberron he tackled some good issues. Hope this little tiny slice of my campaign setting gives him enough to go on. Any of you still bothered by my posts being so huge and horribly written should read two rpg classics HOL (the rulebook) and asylum (the rulebook)</p></blockquote><p></p>
[QUOTE="Potzo, post: 1683032, member: 20105"] A little about my world,at least the parts where i am going to throw in warforged. Atlantis is a mixture of humans with high stats and lots of magic. All npc's who through breeding and magic have become a sort of war crazed master race. A bit like rome in there treatment of other people. The own lots of slave and cherish physical perfection and high magic. The use many golems and construct when not on the island. On island they are defended by the native populace. Dragonmen, who make up a third of atlantis's non slave populace. The dragonmen come in two groups the scholars and the wariors. The lightning rails could easily fit atlantis. The warforged have no rights but are treated very very well here.The coastal areas of continents around atlantis are full of highly advanced slave comunities. Sometimes these rebel and make golems of their own but have yet to perfect warforged. The druids use them to guard groves. They treat the warforged as creatures of nature (the ones built by them anyway). And when a druid dies if there is no one to take over his grove the warforged does till he can find a proper rplacement. Yes i know everyone thinks every grove should have a circle of druids well mine dont get over it. I have groves that have just one druid and then larger groves with many. Sometimes rangers of various nature friendly races help protect them and ofcourse animals help. Finally the last group to currently have warforged. Dwarves from across the landsea. The landsea is a huge flat planes area with no hills surrounded by mountains. Peaopls use ships with wheels to sail across it. The dwarves in the mountains on the far end away from the other major countries (of which there are many its a huge world) are inventors and the populace is one fifth gnome. Many ancient long forgotten (by other dwarves) dwarven technology exists here. Ok now for the airships. I was a big fan of the way mystara was built. Planet in a planet. So I have a huge underdark. Huge oceans and seas. Three huge continents (one a bunch of broken up islands), with a smaller antartic area and extremely smaller north artic area, and a small continent rumored to exist (so far it looks like the rumor is caused due to mix ups when people land on the continent of broken islands). And various tech levels on these depending on the area. Atlantis is a good sized island (called a continent by its egotistical people). So where do the airships fit in. Well one of the countries on the continent i use most that we will simple call the empire (cause its real name is cheesy) has just recently begin to build an armada of airships and discovered that almost all the clouds can be walked upon. They have also discovored that some of the larger clouds hold giant islands and some indiginous cultures that have been using airships for years. So really fast moving airship could help flush out one of the indiginous cloud peoples. Ok ok someone by now is saying whats that got to do with mystara. Well i get the most i can out of my planet. Mystar didnt wast the inside it made it like an entire new planet inside. I instead have a huge underdark almost like a hole other planet, huge ocean where entire comunities exist on floating ship (inspired by portals island art and some of the warhammer ship art). And an entire other world type area in the clouds. Some storm clouds that constantly move across the world are perpetualy that way. So stepping onto one of those its always flooding raining and night. Some are constanly in winter. Things like that. Well enough for now loved that post where the eberron fan wasnt afraid to speak up for eberron he tackled some good issues. Hope this little tiny slice of my campaign setting gives him enough to go on. Any of you still bothered by my posts being so huge and horribly written should read two rpg classics HOL (the rulebook) and asylum (the rulebook) [/QUOTE]
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