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Eberron-Red Hand of Doom!!!
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<blockquote data-quote="Necro_Kinder" data-source="post: 3391757" data-attributes="member: 50507"><p>Here's mine, Willow, Warforged Druid</p><p></p><p>[sblock=character]</p><p>Name: Willow</p><p>Class: Druid</p><p>Race: Warforged</p><p>Alignment: NG</p><p>Age: 3</p><p>Weight: 306 Lbs</p><p>Height: 6’ 7”</p><p>Gender: Male personality</p><p>Level: 4</p><p>HP: 31/31</p><p>Experience: 8000</p><p></p><p>Abilities </p><p>STR 12 (+1)</p><p>DEX 10 (+0)</p><p>CON 14 (+2)</p><p>INT 12 (+1)</p><p>WIS 17 (+3)</p><p>CHA 10 (+0)</p><p></p><p>Statistics </p><p>AC 17 (17 flatfooted, 10 touch)</p><p>FORT +6</p><p>REF +1</p><p>WILL +7</p><p>Damage Reduction 4/ slashing</p><p>INIT +0</p><p>Melee +4</p><p>Ranged +3</p><p>Speed 30</p><p></p><p>Feats </p><p>Ironwood Body (+3 ac, +4 max dex, -2 armor check, 20% arcane failure)</p><p>Improved Damage Reduction</p><p></p><p>Racial Features </p><p>Living Construct</p><p>Construct Immunities</p><p></p><p></p><p>Class Features</p><p>Animal Companion, Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Resist Natures Lure</p><p></p><p>Skills</p><p>Survival +12 (7 ranks, +3 Wis, +2 druid)</p><p>Knowledge (Nature) +10 (7 ranks, +1 Int, +2 Druid)</p><p>Knowledge (Geography) +3 (2 ranks [cc], +1 Int)</p><p>Handle Animal +7 (7 ranks, +0 Cha)</p><p>Concentration +9 (7 ranks, +2 Con)</p><p>Spot +6 (3 ranks, +3 Wis)</p><p></p><p>Languages </p><p>Common </p><p>Druidic</p><p>Sylvan</p><p></p><p>Spells Prepared</p><p>0th: Know direction, Detect Magic (2), Light, Mending, </p><p>1st: Cure Light Wounds, Produce Flame, Speak With Animals, Entangle</p><p>2nd: Flaming Sphere, Warp Wood, Bull’s Strength[/sblock]</p><p></p><p>[sblock=eqiupment]</p><p>Wand of Cure Light Wounds (50 charges) </p><p>Mwk Scimitar +5 (1d6+1, 18-20 x2) </p><p>Light Crossbow +3 (1d8, 19-20 x2)</p><p>40 bolts</p><p>Mwk Heavy Wooden Sheild ( +2 ac, -1 armor check, 15 % arcane failure)</p><p>Ever Burning Torch </p><p>+1 armor enhancement </p><p>Amulet of natural armor +1 </p><p>Banded mail barding for clawfoot (see companion sheet)</p><p>Week’s trail rations </p><p>Backpack</p><p>30 Lbs</p><p>527 Gp, 5 Sp[/sblock]</p><p></p><p>[sblock=Backstory]</p><p></p><p>Willow was an experiment. They were testing new materials for making armored warforged, seeing as adamantine is not exactly cheap. The plan was to just use Ironwood, hoping it would turn out just as strong. Long story short, it didn’t. The project was scrapped, and the only warforged to receive this new armor was killed and discarded. As it happens, a band of Halfling merchants were traveling by and happened to see this odd wooded construct laying along the road. They picked it up to take with them, hoping they could dismantle it and use the Ironwood for their own purposes. Once back at their camp they had one of their leaders examine it. The leader called for their resident druid to see if she could do anything to get the ironwood off of him. When she arrived, she sensed something was not right about him, she felt life in him. She had them move him to her tent where she repaired him and healed him. It’s very hard to tell if a warforged is dead, it’s not like they have much of a pulse, the workers sent to kill him and stopped just a tiny bit short of actually doing their job. So Willow found himself alive and surrounded by Halflings in the middle of nowhere, far from the forge in the depths of Sharn. Amaryllis, the halfing druid, took Willow (as he was now called) under her wing and taught him the ways of nature. He traveled with her back to the Talenta Plains, where he met his companion, Razor Fang. After the death of Amaryllis (from natural causes) he left the plains to return to Sharn where he had heard rumors of a secret forge, to investigate his creation and to try to, as they say, “meet his maker”. </p><p></p><p>He is usually quiet, following more than leading, and tends to get lost in his toughts. He is very outspoken on issues concerning nature, and will tell you all about it and argue about it all day, especially because he never gets tired[/sblock]</p><p></p><p>[sblock=Razor Fang, Animal Companion]</p><p></p><p>Razor Fang</p><p>Medium Animal (Clawfoot dinosaur)</p><p></p><p>HP: 13/13 (2 HD)</p><p>Str: 17 </p><p>Dex: 17</p><p>Con: 15</p><p>Int: 2</p><p>Wis: 12</p><p>Cha: 10</p><p>Initiative: +3</p><p>Speed: 30ft, run 120ft</p><p>AC: 20 (+6 barding, +3 Natural, +1 Dex)</p><p>Attack: Talons +4 (1d8+3)</p><p>Full Attack: Talons +4 (1d8+3), 2 Foreclaws -1 (1d3 +1) and Bite -1 (1d6 +1)</p><p>Special Attacks: -</p><p>Special Qualities: Low-Light Vision, Scent</p><p>Fort: +5</p><p>Ref: +6</p><p>Will: +1</p><p>Skills: Hide +12, Jump +20, Listen +10, Spot +10, Survival +10</p><p>Feats: Run</p><p>Tricks: Attack</p><p></p><p>Possessions: Banded Mail Barding (+6 AC, +1 Dex, -6 armor check, 35 Lbs)</p><p></p><p>Light Load= 86 Lbs</p><p>Medium= 87-173 Lbs</p><p>Heavy Load= 174-260 Lbs[/sblock]</p></blockquote><p></p>
[QUOTE="Necro_Kinder, post: 3391757, member: 50507"] Here's mine, Willow, Warforged Druid [sblock=character] Name: Willow Class: Druid Race: Warforged Alignment: NG Age: 3 Weight: 306 Lbs Height: 6’ 7” Gender: Male personality Level: 4 HP: 31/31 Experience: 8000 Abilities STR 12 (+1) DEX 10 (+0) CON 14 (+2) INT 12 (+1) WIS 17 (+3) CHA 10 (+0) Statistics AC 17 (17 flatfooted, 10 touch) FORT +6 REF +1 WILL +7 Damage Reduction 4/ slashing INIT +0 Melee +4 Ranged +3 Speed 30 Feats Ironwood Body (+3 ac, +4 max dex, -2 armor check, 20% arcane failure) Improved Damage Reduction Racial Features Living Construct Construct Immunities Class Features Animal Companion, Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Resist Natures Lure Skills Survival +12 (7 ranks, +3 Wis, +2 druid) Knowledge (Nature) +10 (7 ranks, +1 Int, +2 Druid) Knowledge (Geography) +3 (2 ranks [cc], +1 Int) Handle Animal +7 (7 ranks, +0 Cha) Concentration +9 (7 ranks, +2 Con) Spot +6 (3 ranks, +3 Wis) Languages Common Druidic Sylvan Spells Prepared 0th: Know direction, Detect Magic (2), Light, Mending, 1st: Cure Light Wounds, Produce Flame, Speak With Animals, Entangle 2nd: Flaming Sphere, Warp Wood, Bull’s Strength[/sblock] [sblock=eqiupment] Wand of Cure Light Wounds (50 charges) Mwk Scimitar +5 (1d6+1, 18-20 x2) Light Crossbow +3 (1d8, 19-20 x2) 40 bolts Mwk Heavy Wooden Sheild ( +2 ac, -1 armor check, 15 % arcane failure) Ever Burning Torch +1 armor enhancement Amulet of natural armor +1 Banded mail barding for clawfoot (see companion sheet) Week’s trail rations Backpack 30 Lbs 527 Gp, 5 Sp[/sblock] [sblock=Backstory] Willow was an experiment. They were testing new materials for making armored warforged, seeing as adamantine is not exactly cheap. The plan was to just use Ironwood, hoping it would turn out just as strong. Long story short, it didn’t. The project was scrapped, and the only warforged to receive this new armor was killed and discarded. As it happens, a band of Halfling merchants were traveling by and happened to see this odd wooded construct laying along the road. They picked it up to take with them, hoping they could dismantle it and use the Ironwood for their own purposes. Once back at their camp they had one of their leaders examine it. The leader called for their resident druid to see if she could do anything to get the ironwood off of him. When she arrived, she sensed something was not right about him, she felt life in him. She had them move him to her tent where she repaired him and healed him. It’s very hard to tell if a warforged is dead, it’s not like they have much of a pulse, the workers sent to kill him and stopped just a tiny bit short of actually doing their job. So Willow found himself alive and surrounded by Halflings in the middle of nowhere, far from the forge in the depths of Sharn. Amaryllis, the halfing druid, took Willow (as he was now called) under her wing and taught him the ways of nature. He traveled with her back to the Talenta Plains, where he met his companion, Razor Fang. After the death of Amaryllis (from natural causes) he left the plains to return to Sharn where he had heard rumors of a secret forge, to investigate his creation and to try to, as they say, “meet his maker”. He is usually quiet, following more than leading, and tends to get lost in his toughts. He is very outspoken on issues concerning nature, and will tell you all about it and argue about it all day, especially because he never gets tired[/sblock] [sblock=Razor Fang, Animal Companion] Razor Fang Medium Animal (Clawfoot dinosaur) HP: 13/13 (2 HD) Str: 17 Dex: 17 Con: 15 Int: 2 Wis: 12 Cha: 10 Initiative: +3 Speed: 30ft, run 120ft AC: 20 (+6 barding, +3 Natural, +1 Dex) Attack: Talons +4 (1d8+3) Full Attack: Talons +4 (1d8+3), 2 Foreclaws -1 (1d3 +1) and Bite -1 (1d6 +1) Special Attacks: - Special Qualities: Low-Light Vision, Scent Fort: +5 Ref: +6 Will: +1 Skills: Hide +12, Jump +20, Listen +10, Spot +10, Survival +10 Feats: Run Tricks: Attack Possessions: Banded Mail Barding (+6 AC, +1 Dex, -6 armor check, 35 Lbs) Light Load= 86 Lbs Medium= 87-173 Lbs Heavy Load= 174-260 Lbs[/sblock] [/QUOTE]
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