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Eberron: Requiem of Death
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<blockquote data-quote="dave_o" data-source="post: 3516052" data-attributes="member: 2933"><p><strong>Nix</strong></p><p><em>Male Changeling Bard 4, Neutral Evil</em></p><p></p><p><strong>Attributes</strong></p><p style="margin-left: 20px"><strong>STR</strong> 10 (+0)</p> <p style="margin-left: 20px"><strong>DEX</strong> 16 (+3)</p> <p style="margin-left: 20px"><strong>CON</strong> 10 (+0)</p> <p style="margin-left: 20px"><strong>INT</strong> 14 (+2)</p> <p style="margin-left: 20px"><strong>WIS</strong> 8 (-1)</p> <p style="margin-left: 20px"><strong>CHA</strong> 16 (+3)</p><p></p><p><strong>Combat</strong></p><p style="margin-left: 20px"><strong>HP</strong> 19/19 <strong>AP</strong> 7 <strong>AC</strong> 17 (+4 chain shirt, +3 DEX) <strong>BAB</strong> +3 <strong>Size</strong> Medium <strong>Speed</strong> 30ft. <strong>Initative</strong> +3 (+3 DEX)</p> <p style="margin-left: 20px"><strong>Melee Attack</strong></p><p style="margin-left: 20px">+6 dagger 1d4 19-20/x2</p> <p style="margin-left: 20px">+3 longsword 1d8 19-20/x2</p></p> <p style="margin-left: 20px"><strong>Ranged Attack</strong></p><p style="margin-left: 20px">+6 dagger 1d4 19-20/x2 10ft.</p> <p style="margin-left: 20px">+6 shortbow 1d6 x3 60ft.</p> </p><p></p><p><strong>Saves</strong></p><p style="margin-left: 20px"><strong>Fort</strong> +1 (+1 base, +0 CON)</p> <p style="margin-left: 20px"><strong>Ref</strong> +7 (+4 base, +3 DEX)</p> <p style="margin-left: 20px"><strong>Will</strong> +3 (+4 base, -1 WIS)</p><p></p><p><strong>Special Abilities</strong></p><p style="margin-left: 20px"><em>Racial</em></p> <p style="margin-left: 20px">+2 on saves vs. Sleep and Charm, +2 to Bluff, Intimidate, and Sense Motive, Natural Linguist, Minor Change Shape (Su)</p> <p style="margin-left: 20px"><em>Class</em></p> <p style="margin-left: 20px">Bardic Music (Countersong, Fascinate, Inspire Courage +1, Inspire Competence), Bardic Knowledge</p><p></p><p><strong>Skills</strong></p><p style="margin-left: 20px">Bluff +12 (+7 ranks, +2 racial, +3 CHA), Perform (Oration) +10 (+7 ranks, +3 CHA), Diplomacy +10 (+7 ranks, +3 CHA), Disguise +10 (+7 ranks, +3 CHA), Gather Information +10 (+7 ranks, +3 CHA), Sneak +10 (+7 ranks, +3 DEX), Climb +3 (+3 ranks, +0 STR), Sense Motive +7 (+6 ranks, +2 racial, -1 WIS), Tumble +8 (+5 ranks, +3 DEX)</p><p></p><p><strong>Feats</strong></p><p style="margin-left: 20px">Weapon Finesse, Quick Draw</p><p></p><p><strong>Spells</strong></p><p style="margin-left: 20px"><em>Spells known 0th-</em> Lullaby, Ghost Sound, Message, Dancing Lights, Mage Hand, Detect Magic, <em>1st-</em> Alarm, Charm Person, No Light[sup]BoVD[/sup], <em>2nd-</em> Tongues, Dance of Ruin[sup]BoVD[/sup] </p> <p style="margin-left: 20px"><em>Spells per day</em> 0/0/0/0/1/1/1/2</p><p></p><p><strong>Equipment</strong></p><p style="margin-left: 20px">Chain shirt, <em>Slippers of Spider Climbing</em>, dagger, longsword, shortbow, arrow (x100), disguise kit (10 uses), spell component pouch, Glamerweave noble's outfit, Darkweave explorer's outfit, 108gp</p><p></p><p><strong>Languages</strong></p><p style="margin-left: 20px">Common, Dwarven, Elven</p><p></p><p><strong>Description</strong></p><p style="margin-left: 20px">Standing a shade over five and a half feet tall, Nix is not imposing. His blank eyes, half-molded features, and fishbelly skin are as disconcerting as in any Changeling, yet beyond these common features Nix merely appears to be a thin, lithe noble. Deep reds and maroons shift in the Glamerweave of his long-tailed jacket, set off by dark trousers, tooled boots, and a wide swordbelt dangling a longsword. Nix speaks in a voice smooth and dark, like oiled wood, often fidgeting with his unshorn black hair.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Nix rarely looks like this for long.</p><p></p><p><strong>Background</strong></p><p style="margin-left: 20px">From an early age, the change a Changeling undergoes is entirely cosmetic. While the flesh may buckle and through strange thaumaturgy resemble something else entirely, each Changeling maintains a stalwart core of <em>self</em>: an ember of who the Changeling is and isn't.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Nix lacks this ember.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">As an orphan in Sharn, Nix wandered from home to home, watching the happy family from without before deciding to literally become, to his fragile mind, the object of his obsession. Of course, after a few early accidents in which the <em>real</em> child returned home to find a double in their place, Nix learned that to truly become what he wished, the original must die. To compound things, Nix never felt guilt -- it was always little Suze, or Desh, or Walder that did the killing, never Nix. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Years and persona tumbled into one another. Contract killing, becoming the famed Pale Knife for a time, spending several semesters at Morgrave, a barkeep named Jug, skyway mason, drug peddler: One-Eyed Germaine, Mindy Tallale, Kjaer Ironmaw, Rence, Kesh the Black, Green Gretchen, Lord Wilas. Years spent deeply and truly becoming each persona until, as startling as finding a second head, the realization that Nix could <em>change</em>, could become another, finding the skills and memories from each persona running into the other like paint -- a full palette all mixing together into purest black.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">A purest black in which Nix found a question: who am I?.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Now, an adult, shifting personalities regularly and completely in a search for identity, Nix is driven by a simple credo: if I kill them, I cannot be them, truly.</p></blockquote><p></p>
[QUOTE="dave_o, post: 3516052, member: 2933"] [b]Nix[/b] [i]Male Changeling Bard 4, Neutral Evil[/i] [b]Attributes[/b] [indent][b]STR[/b] 10 (+0) [b]DEX[/b] 16 (+3) [b]CON[/b] 10 (+0) [b]INT[/b] 14 (+2) [b]WIS[/b] 8 (-1) [b]CHA[/b] 16 (+3)[/indent] [b]Combat[/b] [indent][b]HP[/b] 19/19 [b]AP[/b] 7 [b]AC[/b] 17 (+4 chain shirt, +3 DEX) [b]BAB[/b] +3 [b]Size[/b] Medium [b]Speed[/b] 30ft. [b]Initative[/b] +3 (+3 DEX) [b]Melee Attack[/b] [indent]+6 dagger 1d4 19-20/x2 +3 longsword 1d8 19-20/x2[/indent] [b]Ranged Attack[/b] [indent]+6 dagger 1d4 19-20/x2 10ft. +6 shortbow 1d6 x3 60ft.[/indent][/indent] [b]Saves[/b] [indent][b]Fort[/b] +1 (+1 base, +0 CON) [b]Ref[/b] +7 (+4 base, +3 DEX) [b]Will[/b] +3 (+4 base, -1 WIS)[/indent] [b]Special Abilities[/b] [indent][i]Racial[/i] +2 on saves vs. Sleep and Charm, +2 to Bluff, Intimidate, and Sense Motive, Natural Linguist, Minor Change Shape (Su) [i]Class[/i] Bardic Music (Countersong, Fascinate, Inspire Courage +1, Inspire Competence), Bardic Knowledge[/indent] [b]Skills[/b] [indent]Bluff +12 (+7 ranks, +2 racial, +3 CHA), Perform (Oration) +10 (+7 ranks, +3 CHA), Diplomacy +10 (+7 ranks, +3 CHA), Disguise +10 (+7 ranks, +3 CHA), Gather Information +10 (+7 ranks, +3 CHA), Sneak +10 (+7 ranks, +3 DEX), Climb +3 (+3 ranks, +0 STR), Sense Motive +7 (+6 ranks, +2 racial, -1 WIS), Tumble +8 (+5 ranks, +3 DEX)[/indent] [b]Feats[/b] [indent]Weapon Finesse, Quick Draw[/indent] [b]Spells[/b] [indent][i]Spells known 0th-[/i] Lullaby, Ghost Sound, Message, Dancing Lights, Mage Hand, Detect Magic, [i]1st-[/i] Alarm, Charm Person, No Light[sup]BoVD[/sup], [i]2nd-[/i] Tongues, Dance of Ruin[sup]BoVD[/sup] [i]Spells per day[/i] 0/0/0/0/1/1/1/2[/indent] [b]Equipment[/b] [indent]Chain shirt, [i]Slippers of Spider Climbing[/i], dagger, longsword, shortbow, arrow (x100), disguise kit (10 uses), spell component pouch, Glamerweave noble's outfit, Darkweave explorer's outfit, 108gp[/indent] [b]Languages[/b] [indent]Common, Dwarven, Elven[/indent] [b]Description[/b] [indent]Standing a shade over five and a half feet tall, Nix is not imposing. His blank eyes, half-molded features, and fishbelly skin are as disconcerting as in any Changeling, yet beyond these common features Nix merely appears to be a thin, lithe noble. Deep reds and maroons shift in the Glamerweave of his long-tailed jacket, set off by dark trousers, tooled boots, and a wide swordbelt dangling a longsword. Nix speaks in a voice smooth and dark, like oiled wood, often fidgeting with his unshorn black hair. Nix rarely looks like this for long.[/indent] [b]Background[/b] [indent]From an early age, the change a Changeling undergoes is entirely cosmetic. While the flesh may buckle and through strange thaumaturgy resemble something else entirely, each Changeling maintains a stalwart core of [i]self[/i]: an ember of who the Changeling is and isn't. Nix lacks this ember. As an orphan in Sharn, Nix wandered from home to home, watching the happy family from without before deciding to literally become, to his fragile mind, the object of his obsession. Of course, after a few early accidents in which the [i]real[/i] child returned home to find a double in their place, Nix learned that to truly become what he wished, the original must die. To compound things, Nix never felt guilt -- it was always little Suze, or Desh, or Walder that did the killing, never Nix. Years and persona tumbled into one another. Contract killing, becoming the famed Pale Knife for a time, spending several semesters at Morgrave, a barkeep named Jug, skyway mason, drug peddler: One-Eyed Germaine, Mindy Tallale, Kjaer Ironmaw, Rence, Kesh the Black, Green Gretchen, Lord Wilas. Years spent deeply and truly becoming each persona until, as startling as finding a second head, the realization that Nix could [i]change[/i], could become another, finding the skills and memories from each persona running into the other like paint -- a full palette all mixing together into purest black. A purest black in which Nix found a question: who am I?. Now, an adult, shifting personalities regularly and completely in a search for identity, Nix is driven by a simple credo: if I kill them, I cannot be them, truly.[/indent] [/QUOTE]
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