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(Eberron) Running a Prison Break encounter
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<blockquote data-quote="Wik" data-source="post: 3848740" data-attributes="member: 40177"><p>some info on the city:</p><p></p><p>1) there are a lot of cults, mostly doomsday, but a few are more "communist" in a revolutionary sense.</p><p>2) Denieth controls the city, but is fighting to hold on to the contract; the mayor wants to put the city under control of the Army (undead, of course).</p><p>3) Blood of Vol was more or less forced out of Karnn two years ago, but now they're sneaking into Karlakton. The proximity of the Mournland is always nice. While Evil, the Blood could be useful allies.</p><p>4) All of the marked houses maintain enclaves (except Vadalis). Everyone knows something's about to happen here.</p><p></p><p>The main campaign plot:</p><p></p><p>1) an offshoot of Cannith and some rogue Jorasco healers are in the process of making "Soulforged" - warforged in human bodies. The bodies would be the bodies of children (since they're necessary for certain artifacts to be used) that were magically aged twenty years in the coruse of a week. Warforged are needed for these first generation Soul-forged, and some have been abducted and used in the new research program. (the Soulforged have many of hte characteristics of Warforged, but can heal as normal, and need to eat. But they're immune to poison, and have a huge amount of control over their bodies... they're supermen).</p><p>2) Eventually, a creation forge is necessary, and the Cannith bad guys (who are, I should mention, opposed by both the revolutionaries and the blood of Vol - Karrnath military would remain neutral, here - even though all factions hate each other) enter the mournland to get it. </p><p>3) Cicera has an idea of what's going on, but isn't sure how to follow it, which is why he got the PCs involved.</p></blockquote><p></p>
[QUOTE="Wik, post: 3848740, member: 40177"] some info on the city: 1) there are a lot of cults, mostly doomsday, but a few are more "communist" in a revolutionary sense. 2) Denieth controls the city, but is fighting to hold on to the contract; the mayor wants to put the city under control of the Army (undead, of course). 3) Blood of Vol was more or less forced out of Karnn two years ago, but now they're sneaking into Karlakton. The proximity of the Mournland is always nice. While Evil, the Blood could be useful allies. 4) All of the marked houses maintain enclaves (except Vadalis). Everyone knows something's about to happen here. The main campaign plot: 1) an offshoot of Cannith and some rogue Jorasco healers are in the process of making "Soulforged" - warforged in human bodies. The bodies would be the bodies of children (since they're necessary for certain artifacts to be used) that were magically aged twenty years in the coruse of a week. Warforged are needed for these first generation Soul-forged, and some have been abducted and used in the new research program. (the Soulforged have many of hte characteristics of Warforged, but can heal as normal, and need to eat. But they're immune to poison, and have a huge amount of control over their bodies... they're supermen). 2) Eventually, a creation forge is necessary, and the Cannith bad guys (who are, I should mention, opposed by both the revolutionaries and the blood of Vol - Karrnath military would remain neutral, here - even though all factions hate each other) enter the mournland to get it. 3) Cicera has an idea of what's going on, but isn't sure how to follow it, which is why he got the PCs involved. [/QUOTE]
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