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Eberron: Siberys Seven glossary
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<blockquote data-quote="megamania" data-source="post: 4429553" data-attributes="member: 9255"><p>011</p><p></p><p></p><p>AURA INIT+1 SP 30 / 20 armor AC 25 (TO15 FT24 ) AL LG CR 5 </p><p>HD 5d10+10 (48) </p><p>Med Humanoid LUMINOUS Pal 5 SAVES F+7 R+4 W+4 </p><p>S14 D12 C14 I10 W14 C16</p><p>ATTACKS / DAM Longsword +2 Bane vs Evil Outsiders 1d8+4 19-20 x2</p><p> OR Longbow +6 ranged 1d8 20x3 </p><p>FULL ROUND Longsword +2 Bane vs Evil Outsiders 1d8+4 19-20 x2</p><p> OR Longbow +6 ranged 1d8 20x3 </p><p>BASE ATT / GRAPPLE: +5 / +7 </p><p>ARMOR 25(+10 full plate +2, +4 Lg Steel Shield+2, Dex +1 )</p><p>SPEC ATT nada</p><p>SPEC QUA </p><p> Action Points: 7</p><p> Aura: Aura of Good</p><p> Detect Good</p><p> Divine Grace: Cha Mod added to ALL saves</p><p> Immunities: Any Poison and immune to all Disease including Magical</p><p> Lay on Hands (SU): Pal Level x Cha Mod of HP (15) can be healed within </p><p> one Day. If used on Undead- harms instead </p><p> Saves: +4 vs anything Necromantic</p><p> Smite Evil: 2 / day Add CHA MOD + Pal Level for extra damage for one strike</p><p> Special Mount (SP): 1/day Call up Celestrial Mount</p><p> Spells (SU): Divine</p><p> Unique Anatomy (EX): Glow equal to a torch or WILL DC 15 to Quell </p><p> Quelled glow lasts # rounds she has in CON Score (14)</p><p> Turning: Racial Bonus- Turn Undead as if 2 levels higher</p><p> Turn Undead (SU): 3+CHA mod per day. Turn like a Cleric of 3 levels lower </p><p> than Paladin </p><p>FACE / REACH 5 / 5</p><p>SKILLS </p><p>Bal –2, Bluff+3, Climb +2, Conc +2, Dip +6, Disg +3, Esc Art –2, Gath Info +3, </p><p>Hand Ani +5, Heal +6, Hide –2 / +8 no armor, Intim +3, Jump –1, Know: Noble +0, Know: Planes +2, List+2, M Sil –2, Pantomine +2, Ride +2, Seduct +3, S Mot +6, Spot +2, Surv +2, Swim –1, Use magic D +3 and Use Rope +1 </p><p>FEATS Power Attack and Weapon Focus: Longsword</p><p>TREASURE </p><p>Platemail +2, Longsword +2 Bane vs Evil Outsiders, Longbow, Lg Steel Shield </p><p> +2, Potion CMW x8 and SKIN of the CHAMLEON (used to cover glowing </p><p> skin)</p><p>LANGUAGE Common, Lumin </p><p>BOOK / PAGE Mythic Races page 69 </p><p>HOOK “Stay in the light but face the Darkness head on.”</p><p>SPELLS Guidance +1 to any one Save or Skill Check</p></blockquote><p></p>
[QUOTE="megamania, post: 4429553, member: 9255"] 011 AURA INIT+1 SP 30 / 20 armor AC 25 (TO15 FT24 ) AL LG CR 5 HD 5d10+10 (48) Med Humanoid LUMINOUS Pal 5 SAVES F+7 R+4 W+4 S14 D12 C14 I10 W14 C16 ATTACKS / DAM Longsword +2 Bane vs Evil Outsiders 1d8+4 19-20 x2 OR Longbow +6 ranged 1d8 20x3 FULL ROUND Longsword +2 Bane vs Evil Outsiders 1d8+4 19-20 x2 OR Longbow +6 ranged 1d8 20x3 BASE ATT / GRAPPLE: +5 / +7 ARMOR 25(+10 full plate +2, +4 Lg Steel Shield+2, Dex +1 ) SPEC ATT nada SPEC QUA Action Points: 7 Aura: Aura of Good Detect Good Divine Grace: Cha Mod added to ALL saves Immunities: Any Poison and immune to all Disease including Magical Lay on Hands (SU): Pal Level x Cha Mod of HP (15) can be healed within one Day. If used on Undead- harms instead Saves: +4 vs anything Necromantic Smite Evil: 2 / day Add CHA MOD + Pal Level for extra damage for one strike Special Mount (SP): 1/day Call up Celestrial Mount Spells (SU): Divine Unique Anatomy (EX): Glow equal to a torch or WILL DC 15 to Quell Quelled glow lasts # rounds she has in CON Score (14) Turning: Racial Bonus- Turn Undead as if 2 levels higher Turn Undead (SU): 3+CHA mod per day. Turn like a Cleric of 3 levels lower than Paladin FACE / REACH 5 / 5 SKILLS Bal –2, Bluff+3, Climb +2, Conc +2, Dip +6, Disg +3, Esc Art –2, Gath Info +3, Hand Ani +5, Heal +6, Hide –2 / +8 no armor, Intim +3, Jump –1, Know: Noble +0, Know: Planes +2, List+2, M Sil –2, Pantomine +2, Ride +2, Seduct +3, S Mot +6, Spot +2, Surv +2, Swim –1, Use magic D +3 and Use Rope +1 FEATS Power Attack and Weapon Focus: Longsword TREASURE Platemail +2, Longsword +2 Bane vs Evil Outsiders, Longbow, Lg Steel Shield +2, Potion CMW x8 and SKIN of the CHAMLEON (used to cover glowing skin) LANGUAGE Common, Lumin BOOK / PAGE Mythic Races page 69 HOOK “Stay in the light but face the Darkness head on.” SPELLS Guidance +1 to any one Save or Skill Check [/QUOTE]
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