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Eberron - skycoaches and bastions
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<blockquote data-quote="pukunui" data-source="post: 9667735" data-attributes="member: 54629"><p>I'd like to drop the level requirements too. However, I think that would require adjusting the mechanics for the higher level facilities so they aren't overpowered right off the bat.</p><p></p><p>I'm also handwaving the sizes. I'm just going with Cramped = small, Roomy = comfortable size, and Vast = really big. As written, the rules for room sizes are wonky. The rules talk about size in terms of 5-foot <em>squares</em>. However, they also indicate that you can stack them on top of each other, so they probably should have referred to 5-foot <em>cubes. </em>Either way, the maximum dimensions make for some very odd shapes.</p><p></p><p>Take Cramped with its maximum allowance of 4 5-foot squares. If we assume they actually meant cubes, then you can either have a 10 ft x 10 ft square room with a 5-foot high ceiling, or you can have a 10 ft x 5 ft rectangular room with a 10-foot high ceiling. </p><p></p><p></p><p>The players in my game have a floating tower that is round. I arbitrarily gave it a 50-foot diameter, and they each have their own floor of the tower, with the "ground" floor being a common area. There's a 10-foot diameter circular stairwell in the middle of each floor. I gave them free reign to design the layout of their floors, with Cramped being a relatively small space, Roomy being a bigger space, and Vast being a really big space. It's up to them to determine how their rooms all fit together in the space available.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9667735, member: 54629"] I'd like to drop the level requirements too. However, I think that would require adjusting the mechanics for the higher level facilities so they aren't overpowered right off the bat. I'm also handwaving the sizes. I'm just going with Cramped = small, Roomy = comfortable size, and Vast = really big. As written, the rules for room sizes are wonky. The rules talk about size in terms of 5-foot [I]squares[/I]. However, they also indicate that you can stack them on top of each other, so they probably should have referred to 5-foot [I]cubes. [/I]Either way, the maximum dimensions make for some very odd shapes. Take Cramped with its maximum allowance of 4 5-foot squares. If we assume they actually meant cubes, then you can either have a 10 ft x 10 ft square room with a 5-foot high ceiling, or you can have a 10 ft x 5 ft rectangular room with a 10-foot high ceiling. The players in my game have a floating tower that is round. I arbitrarily gave it a 50-foot diameter, and they each have their own floor of the tower, with the "ground" floor being a common area. There's a 10-foot diameter circular stairwell in the middle of each floor. I gave them free reign to design the layout of their floors, with Cramped being a relatively small space, Roomy being a bigger space, and Vast being a really big space. It's up to them to determine how their rooms all fit together in the space available. [/QUOTE]
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