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[Eberron] The Forgotten Forge
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<blockquote data-quote="Old Fezziwig" data-source="post: 1756335" data-attributes="member: 59"><p><strong>Plonk</strong>: The satchel feels slightly heavy, almost like a student's satchel -- you can feel paper rustling in it as you pick it up.</p><p></p><p><strong>Gannon</strong>: You cast <em>cure light wounds</em> on the "smashed up" warforged (although they're both pretty smashed up, particularly the one Rawhide's working on). It takes, but you're pretty sure that it works better when you cast it on people [<em>Cure light wounds</em>, roll of 4 on 1d8+1, halved for warforged, heals 2 hp, raising Flawed to 0 hp].</p><p></p><p><strong>Flawed</strong>: You regain "consciousness," but feel a little sluggish. You see the man carrying the morningstar, standing over you. A gnome and what looks like a human woman are a little farther away, and a feral shifter with a greataxe is currently going to town on the mangled corpse of the warforged that assaulted you. [Intelligence check, roll of 16 on d20, +2 Int, total 18] She said a lot about you being a "flesh-loving traitor," which jogs your memory a bit. You'd heard rumours of a Lord of Blades in the Mournland, some sort of warforged prophet or psychopath gathering your kind to him, but you weren't sure he existed.</p><p></p><p><strong>Rawhide</strong>: After about 18 seconds, you finally calm down. You feel okay, if a wee bit tired. The warforged you were hacking at is pretty damn far from okay.</p><p></p><p><strong>Plonk</strong>: Now that the shifter's calmed down, you take a look at the mangled warforged in front of him [Search check, roll of 13 on d20, +3 skilled, total 16]. You find a strange mark on her forehead, [Intelligence check, roll of 3 on d20, +2 Int, total 5] but don't know what it means or represents.</p><p></p><p><strong>Everyone</strong>: At this point, three people -- two men and a woman -- dressed in the green and black studded leather jerkins of the City Watch arrive, their armor and cloaks drenched. One of the men, a stocky dwarf with a trim beard steps forward. He points his crossbow at you. The others, both human, stand behind him their halberds at the ready.</p><p></p><p>He sees the corpse and sighs. "Olladra's bloody nose." He looks at the group of you, sizing you up. "I think you'd best be explaining what's gone on here, or we'll be having a much more private conversation. And don't bother lying. You won't get it past me. I'm a pretty good liar myself." He grins, a wolf in dwarf's clothing.</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 1756335, member: 59"] [b]Plonk[/b]: The satchel feels slightly heavy, almost like a student's satchel -- you can feel paper rustling in it as you pick it up. [b]Gannon[/b]: You cast [i]cure light wounds[/i] on the "smashed up" warforged (although they're both pretty smashed up, particularly the one Rawhide's working on). It takes, but you're pretty sure that it works better when you cast it on people [[i]Cure light wounds[/i], roll of 4 on 1d8+1, halved for warforged, heals 2 hp, raising Flawed to 0 hp]. [b]Flawed[/b]: You regain "consciousness," but feel a little sluggish. You see the man carrying the morningstar, standing over you. A gnome and what looks like a human woman are a little farther away, and a feral shifter with a greataxe is currently going to town on the mangled corpse of the warforged that assaulted you. [Intelligence check, roll of 16 on d20, +2 Int, total 18] She said a lot about you being a "flesh-loving traitor," which jogs your memory a bit. You'd heard rumours of a Lord of Blades in the Mournland, some sort of warforged prophet or psychopath gathering your kind to him, but you weren't sure he existed. [b]Rawhide[/b]: After about 18 seconds, you finally calm down. You feel okay, if a wee bit tired. The warforged you were hacking at is pretty damn far from okay. [b]Plonk[/b]: Now that the shifter's calmed down, you take a look at the mangled warforged in front of him [Search check, roll of 13 on d20, +3 skilled, total 16]. You find a strange mark on her forehead, [Intelligence check, roll of 3 on d20, +2 Int, total 5] but don't know what it means or represents. [b]Everyone[/b]: At this point, three people -- two men and a woman -- dressed in the green and black studded leather jerkins of the City Watch arrive, their armor and cloaks drenched. One of the men, a stocky dwarf with a trim beard steps forward. He points his crossbow at you. The others, both human, stand behind him their halberds at the ready. He sees the corpse and sighs. "Olladra's bloody nose." He looks at the group of you, sizing you up. "I think you'd best be explaining what's gone on here, or we'll be having a much more private conversation. And don't bother lying. You won't get it past me. I'm a pretty good liar myself." He grins, a wolf in dwarf's clothing. [/QUOTE]
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