Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Eberron: The Metaphor
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mouseferatu" data-source="post: 1611973" data-attributes="member: 1288"><p>Precisely. Eberron isn't aping or copying anything. My post was meant to discuss the metaphor involved in the game. It's an omni-present metaphor, but it's still metaphor. I happen to love the notion of the pulp adventure feel in a D&D game. But it's important to remember that Eberron is, first and foremost, D&D. It's just D&D with a spin.</p><p></p><p>If I want to play a pulp game set in the 30s, I've got Adventure. If I want to play D&D with a similar feel, I've got Eberron. They do not, and do not appear meant to, fill the same niche. They simply happen to have a thematic resonance. (See the Indiana Jones/Star Wars/Eberron comment made previously.)</p><p></p><p>And I want to go on record, in case I wasn't sufficiently clear... I love this setting. I love what they've done, I love the fact that they've designed the world so that it can include all the tropes of pulp adventure without making it any less D&D. And that's the thing. I am, first and foremost, a fantasy fan. I like sci-fi, I like horror, I like pulp, and I'll play games based on any of those. Given my druthers, however, I'll usually go for fantasy--and, if I'm in the right mood, include one of the others in it. (Not always; I'm sometimes in the mood for something else. But often.)</p><p></p><p>If Eberron hadn't come out, and I wanted to play a fantasy pulp game, I wouldn't say "Oh, well, close enough," and play Adventure. I do that when I'm in the mood for pulp without the fantasy. I'd simply have made up a D&D pulp homebrew and run with it.</p><p></p><p>I know how frustrating it can be when you can't play what you want, and I sympathize. But I think blaming Eberron for it, or the people who buy it, is a bit misplaced. I can't speak for everyone, but I'm willing to bet that most people who love Eberron for the pulp feel <em>still</em> wouldn't have been focusign their efforts where you want them if it hadn't been released.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 1611973, member: 1288"] Precisely. Eberron isn't aping or copying anything. My post was meant to discuss the metaphor involved in the game. It's an omni-present metaphor, but it's still metaphor. I happen to love the notion of the pulp adventure feel in a D&D game. But it's important to remember that Eberron is, first and foremost, D&D. It's just D&D with a spin. If I want to play a pulp game set in the 30s, I've got Adventure. If I want to play D&D with a similar feel, I've got Eberron. They do not, and do not appear meant to, fill the same niche. They simply happen to have a thematic resonance. (See the Indiana Jones/Star Wars/Eberron comment made previously.) And I want to go on record, in case I wasn't sufficiently clear... I love this setting. I love what they've done, I love the fact that they've designed the world so that it can include all the tropes of pulp adventure without making it any less D&D. And that's the thing. I am, first and foremost, a fantasy fan. I like sci-fi, I like horror, I like pulp, and I'll play games based on any of those. Given my druthers, however, I'll usually go for fantasy--and, if I'm in the right mood, include one of the others in it. (Not always; I'm sometimes in the mood for something else. But often.) If Eberron hadn't come out, and I wanted to play a fantasy pulp game, I wouldn't say "Oh, well, close enough," and play Adventure. I do that when I'm in the mood for pulp without the fantasy. I'd simply have made up a D&D pulp homebrew and run with it. I know how frustrating it can be when you can't play what you want, and I sympathize. But I think blaming Eberron for it, or the people who buy it, is a bit misplaced. I can't speak for everyone, but I'm willing to bet that most people who love Eberron for the pulp feel [i]still[/i] wouldn't have been focusign their efforts where you want them if it hadn't been released. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Eberron: The Metaphor
Top