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General Tabletop Discussion
*Pathfinder & Starfinder
[Eberron] Timeline Advancement?
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<blockquote data-quote="Traken" data-source="post: 5931117" data-attributes="member: 58574"><p>A few generations might actually just be long enough. It gives time for the world to develop in meaningful ways.</p><p></p><p>On the political side, it takes a couple generations to actually change things. As the old geezers from the war start to die out, there can finally be a chance for peace (boo!). Or the hatred and mistrust has been boiling over and a cold war has broken out again. Or even complete war breaks out again.</p><p></p><p>On the technological side, it gives the Houses enough time to develop cool new gadgets that change everyones lives. It also gives enough time for something drastic to happen. Personally, I've never been too fond of how industrialized Eberron seems to be. A spellplague would definitely stir things up a bit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I don't know if I'd really see a point of having a third Eberron setting in D&DN that has been done before. If the setting is not going to change in significant ways, I'd rather just have a small sourcebook be developed: "Themes of Eberron" or something. Basically just a small splatbook that has specific rules for Eberron but skips a lot of the fluff that everyone knows.</p></blockquote><p></p>
[QUOTE="Traken, post: 5931117, member: 58574"] A few generations might actually just be long enough. It gives time for the world to develop in meaningful ways. On the political side, it takes a couple generations to actually change things. As the old geezers from the war start to die out, there can finally be a chance for peace (boo!). Or the hatred and mistrust has been boiling over and a cold war has broken out again. Or even complete war breaks out again. On the technological side, it gives the Houses enough time to develop cool new gadgets that change everyones lives. It also gives enough time for something drastic to happen. Personally, I've never been too fond of how industrialized Eberron seems to be. A spellplague would definitely stir things up a bit. ;) I don't know if I'd really see a point of having a third Eberron setting in D&DN that has been done before. If the setting is not going to change in significant ways, I'd rather just have a small sourcebook be developed: "Themes of Eberron" or something. Basically just a small splatbook that has specific rules for Eberron but skips a lot of the fluff that everyone knows. [/QUOTE]
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[Eberron] Timeline Advancement?
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