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[Eberron] Village of Fear
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<blockquote data-quote="shilsen" data-source="post: 2763457" data-attributes="member: 198"><p>A dead basic idea off the top of my head:</p><p></p><p>Location - a small village in the southern woods, slightly north of Greenblade. </p><p></p><p>Situation - a nearby, supposedly abandoned underground complex is spawning unusual monsters (strange animals and vermin, undead, etc.)</p><p></p><p>NPCs - the druidic leaders/advisors of the town, who want the PCs to go in there, clean the area up, and either (a) retrieve an item from there which is spawning the creatures or (b) place an item in there which'll stop the spawning.</p><p></p><p>Secret - the underground area contains a manifest zone to Mabar and this is the source of the creatures being spawned.</p><p></p><p>The Big Secret - The druidic leaders of the town secretly include, or consist of, members of the Children of Winter. After having studied the manifest zone, they believe that the item which the PCs will palce there or remove will link this area to the Gloaming, transforming the entire area between the village and the Gloaming into a giant manifest zone of Mabar. </p><p></p><p>Naturally, the above will be, to use the technical term, a double plus ungood situation. Depending on how mean you want to be, you can throw in an imprisoned daelkyr or rakshasa rajah, which will end up being released when the manifest zones are linked (perhaps one of the Lords of Dust is manipulating the Children of Winter from behind the scenes?).</p></blockquote><p></p>
[QUOTE="shilsen, post: 2763457, member: 198"] A dead basic idea off the top of my head: Location - a small village in the southern woods, slightly north of Greenblade. Situation - a nearby, supposedly abandoned underground complex is spawning unusual monsters (strange animals and vermin, undead, etc.) NPCs - the druidic leaders/advisors of the town, who want the PCs to go in there, clean the area up, and either (a) retrieve an item from there which is spawning the creatures or (b) place an item in there which'll stop the spawning. Secret - the underground area contains a manifest zone to Mabar and this is the source of the creatures being spawned. The Big Secret - The druidic leaders of the town secretly include, or consist of, members of the Children of Winter. After having studied the manifest zone, they believe that the item which the PCs will palce there or remove will link this area to the Gloaming, transforming the entire area between the village and the Gloaming into a giant manifest zone of Mabar. Naturally, the above will be, to use the technical term, a double plus ungood situation. Depending on how mean you want to be, you can throw in an imprisoned daelkyr or rakshasa rajah, which will end up being released when the manifest zones are linked (perhaps one of the Lords of Dust is manipulating the Children of Winter from behind the scenes?). [/QUOTE]
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[Eberron] Village of Fear
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