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[Eberron] What Lurks Below (IC)
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<blockquote data-quote="The Baron" data-source="post: 2224934" data-attributes="member: 19794"><p>Dormon:</p><p></p><p>The lady walks towards you with a warrior's gait. She is middle-aged and shows the scars of a few battles.</p><p></p><p>"My name is Veranis. A farmer... and warrior as you can probably tell. Are these other adventurers your companions? If so, I recommend you tell that shifter to watch herself. If she makes a wrong move I, and probably the rest of the House, will help throw her out of town. There's been a number of shifter raids on the surrounding farms."</p><p></p><p>Her face is grim.</p><p></p><p>Gedward:</p><p></p><p>Nicoli motions for Gedward to sit as he takes a seat in a pew in the main room of worship.</p><p></p><p>"The guards are a problem. They are mostly incompetant and cowardly on top of it. In fact, that's why the Lady sent for your client. He's going to investigate things, and should they prove to be to dire, will have the Queen send some more guards here. </p><p></p><p>As for investigating these raids further, from what I can gather, you've taken care of most of the raiders for now. But they may regroup, or get more numbers. I can tell you two places were they might congregate. One is an old watchtower near the river. A farmer said he saw smoke coming from it's direction. That means it's occupied. </p><p></p><p>The other choice an abandoned mine north of here. If you investigate, I'd be careful. Word is from the townsfolk in the nearby farms, that they've spotted this crazy, dirty gnome sneaking about. He came into town a few months ago and started causing trouble. Spitting out foul verse and the like. He actually managed to send one of the townsfolk mad for a short while. It appears he was a crazy wizard of some sort, so we banished him from the town. But seems he hasn't quite left. My people are good people, who follow the Host. I'd like to get rid of this threat, but obviously I do not have the power."</p><p></p><p>Tykri:</p><p></p><p>As you shuffle around the room, you bump into a plump female servant. You apologize and quickly move away, pocketing a silver ring you managed to snatch off of her thick finger.</p><p></p><p>Meanwhile...</p><p></p><p>The mage yawns, quickly pays for a room, and dissappears upstairs, nodding to his companions as he leaves. The bartender pipes up:</p><p></p><p>"And just so the rest of ya know, rooms are like this: we got large rooms with one big bed, 2 gold; medium rooms with two beds, 5 silver; and, if yer strapped for cash, we got bunks in the common room for 2 silver. The ale is 4 copper a mug and the meal is 3 silver. Just pay before ya head to bed."</p><p></p><p><span style="font-size: 9px">ooc:</span></p><p><span style="font-size: 9px">Tykri - slight of hand: 12(roll) + 7(mod) = 19(success)</span></p><p><span style="font-size: 9px">Also, make sure you keep track of gold, xp, etc, yourself on your character sheet. I'll check it every once in a while, to see if it's all straight, so don't be a cheapskate! </span></p></blockquote><p></p>
[QUOTE="The Baron, post: 2224934, member: 19794"] Dormon: The lady walks towards you with a warrior's gait. She is middle-aged and shows the scars of a few battles. "My name is Veranis. A farmer... and warrior as you can probably tell. Are these other adventurers your companions? If so, I recommend you tell that shifter to watch herself. If she makes a wrong move I, and probably the rest of the House, will help throw her out of town. There's been a number of shifter raids on the surrounding farms." Her face is grim. Gedward: Nicoli motions for Gedward to sit as he takes a seat in a pew in the main room of worship. "The guards are a problem. They are mostly incompetant and cowardly on top of it. In fact, that's why the Lady sent for your client. He's going to investigate things, and should they prove to be to dire, will have the Queen send some more guards here. As for investigating these raids further, from what I can gather, you've taken care of most of the raiders for now. But they may regroup, or get more numbers. I can tell you two places were they might congregate. One is an old watchtower near the river. A farmer said he saw smoke coming from it's direction. That means it's occupied. The other choice an abandoned mine north of here. If you investigate, I'd be careful. Word is from the townsfolk in the nearby farms, that they've spotted this crazy, dirty gnome sneaking about. He came into town a few months ago and started causing trouble. Spitting out foul verse and the like. He actually managed to send one of the townsfolk mad for a short while. It appears he was a crazy wizard of some sort, so we banished him from the town. But seems he hasn't quite left. My people are good people, who follow the Host. I'd like to get rid of this threat, but obviously I do not have the power." Tykri: As you shuffle around the room, you bump into a plump female servant. You apologize and quickly move away, pocketing a silver ring you managed to snatch off of her thick finger. Meanwhile... The mage yawns, quickly pays for a room, and dissappears upstairs, nodding to his companions as he leaves. The bartender pipes up: "And just so the rest of ya know, rooms are like this: we got large rooms with one big bed, 2 gold; medium rooms with two beds, 5 silver; and, if yer strapped for cash, we got bunks in the common room for 2 silver. The ale is 4 copper a mug and the meal is 3 silver. Just pay before ya head to bed." [SIZE=1]ooc: Tykri - slight of hand: 12(roll) + 7(mod) = 19(success) Also, make sure you keep track of gold, xp, etc, yourself on your character sheet. I'll check it every once in a while, to see if it's all straight, so don't be a cheapskate! [/SIZE] [/QUOTE]
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