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*Dungeons & Dragons
Eberron - why don't you run it? [-]
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<blockquote data-quote="pukunui" data-source="post: 9757739" data-attributes="member: 54629"><p>I've played through the AL Oracle of War campaign. It had its low points, but I thought overall it did do a great job of making me feel like I was actually playing in the Eberron setting. My understanding is the DM did put a lot of work into beating the individual adventures into shape, but the Eberron-specific tropes, the locations, the NPCs, etc all felt genuinely like "this is what Eberron is all about".</p><p></p><p>(I contrast this with a previous campaign the same DM ran in Dark Sun using a whole bunch of non-Dark Sun adventures. At no point in that campaign did I genuinely feel like we were playing in the Dark Sun setting. It just felt like "generic fantasy land".)</p><p></p><p></p><p></p><p>Yes, this is a problem. There are plenty of high-level baddies for the PCs to fight, but they will quickly outstrip their own allies and neutral parties. In some respects, this problem isn't unique to Eberron, but it is potentially exacerbated here. </p><p></p><p>I think the only issue with limiting Eberron PCs to level 6 is that they'd never get to fight the big bads like Dyrrn the Corruptor, Lady Vol, Rak Tulkhesh, Rashaak, etc.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9757739, member: 54629"] I've played through the AL Oracle of War campaign. It had its low points, but I thought overall it did do a great job of making me feel like I was actually playing in the Eberron setting. My understanding is the DM did put a lot of work into beating the individual adventures into shape, but the Eberron-specific tropes, the locations, the NPCs, etc all felt genuinely like "this is what Eberron is all about". (I contrast this with a previous campaign the same DM ran in Dark Sun using a whole bunch of non-Dark Sun adventures. At no point in that campaign did I genuinely feel like we were playing in the Dark Sun setting. It just felt like "generic fantasy land".) Yes, this is a problem. There are plenty of high-level baddies for the PCs to fight, but they will quickly outstrip their own allies and neutral parties. In some respects, this problem isn't unique to Eberron, but it is potentially exacerbated here. I think the only issue with limiting Eberron PCs to level 6 is that they'd never get to fight the big bads like Dyrrn the Corruptor, Lady Vol, Rak Tulkhesh, Rashaak, etc. [/QUOTE]
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Eberron - why don't you run it? [-]
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