Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Eberron - why don't you run it? [-]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9758741" data-attributes="member: 7006"><p>Yep. Exactly. That's really the advantage that was theoretically gained by the Dragonmarked Houses-- 99.999% of the populace might have <em>at best</em> up to 3rd level spells... but the House members who exhibited the more powerful dragonmarks would give those individuals the 5th, 6th, 7th level spells etc. that practically nobody else would have. And its because of that the Houses were able to make their cheese because they had daily magic that could not be replicated by anyone else and thus they could profit from it by selling it off.</p><p></p><p>Now to Keith's (et. al.s) credit... they DID attempt to fix this fatal flaw in the setting by stating that having high-level magic spells weren't enough to produce the sorts of magitech the setting is known for... the Houses also had <em>schema</em> (aka blueprints) that were required to make all this magitech possible. So if you had a party of high-level PCs, they couldn't <em>replace</em> the Dragonmarked Houses or The Twelve or Arcanix etc. because they didn't have the schema needed to do what those groups did. But that didn't solve what to me is the actual "at-the-table adventuring issue" which is making these organizations worthwhile or necessary for the party to interact with. They won't need Orien for travel, they won't need Jorasco for healing, with Tiny Huts and Magnificent Mansions they won't need Ghallandra for housing, they'll be powerful enough that they won't need Deneith's or Tharashk's help for mercenaries and the like, the rogues in the party will be better spies for their needs than what any member of the Dark Lanterns or House Phiarlan could give them, etc. etc. etc. The higher the party's level... the more they can do it all for themselves, especially when almost every other NPC has powers that are <em>at best</em> 5th level, but mostly quite a bit below.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9758741, member: 7006"] Yep. Exactly. That's really the advantage that was theoretically gained by the Dragonmarked Houses-- 99.999% of the populace might have [I]at best[/I] up to 3rd level spells... but the House members who exhibited the more powerful dragonmarks would give those individuals the 5th, 6th, 7th level spells etc. that practically nobody else would have. And its because of that the Houses were able to make their cheese because they had daily magic that could not be replicated by anyone else and thus they could profit from it by selling it off. Now to Keith's (et. al.s) credit... they DID attempt to fix this fatal flaw in the setting by stating that having high-level magic spells weren't enough to produce the sorts of magitech the setting is known for... the Houses also had [I]schema[/I] (aka blueprints) that were required to make all this magitech possible. So if you had a party of high-level PCs, they couldn't [I]replace[/I] the Dragonmarked Houses or The Twelve or Arcanix etc. because they didn't have the schema needed to do what those groups did. But that didn't solve what to me is the actual "at-the-table adventuring issue" which is making these organizations worthwhile or necessary for the party to interact with. They won't need Orien for travel, they won't need Jorasco for healing, with Tiny Huts and Magnificent Mansions they won't need Ghallandra for housing, they'll be powerful enough that they won't need Deneith's or Tharashk's help for mercenaries and the like, the rogues in the party will be better spies for their needs than what any member of the Dark Lanterns or House Phiarlan could give them, etc. etc. etc. The higher the party's level... the more they can do it all for themselves, especially when almost every other NPC has powers that are [I]at best[/I] 5th level, but mostly quite a bit below. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Eberron - why don't you run it? [-]
Top