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[Eberron] Why I like Warforged
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<blockquote data-quote="Hussar" data-source="post: 2941857" data-attributes="member: 22779"><p>But, what is the mechanical flaw of Warforged? Are they too powerful for a LA 0 race? </p><p></p><p>There has been numerous examples given why a cheap (ish) golem race of soldiers makes perfect sense both mechanically and stylistically. Stormtrooper clones from Star Wars is probably the best example.</p><p></p><p>Clone soldiers would be vastly more expensive than regular soldiers. And the clones need to be trained as well. The advantage is, the clones are better soldiers than regular humans. Warforged fit that bill nicely.</p><p></p><p>Personally, I could use warforged in Scarred Lands in an eyeblink. A servitor race of golems created to fight the titanswar. Heck, that's the backstory for one of the races that actually exists in SL - the Hollow Knights. The Hollow Knights are created by Corean, god of paladins, to battle the titans. He powers them with the spirits of dead heroes. Vangal, angry that Corean created a better soldier, defiles the bodies of the the dead heroes so that they cannot be laid to rest after the war is done. The Hollow Knights go on to carve out a small kingdom in the middle of Ghelspad and are now left with nothing to do than to await eventual oblivion.</p><p></p><p>Now, I could use warforged for that in a heartbeat. </p><p></p><p>So the idea that warforged can't be used in other settings is perhaps less than accurate. Warforged could be ported into SL easily. </p><p></p><p>So, the race is mechanically sound, makes sense in the context of the setting (if you accept that price is a reason), and work in other settings.</p><p></p><p>What's not to like?</p></blockquote><p></p>
[QUOTE="Hussar, post: 2941857, member: 22779"] But, what is the mechanical flaw of Warforged? Are they too powerful for a LA 0 race? There has been numerous examples given why a cheap (ish) golem race of soldiers makes perfect sense both mechanically and stylistically. Stormtrooper clones from Star Wars is probably the best example. Clone soldiers would be vastly more expensive than regular soldiers. And the clones need to be trained as well. The advantage is, the clones are better soldiers than regular humans. Warforged fit that bill nicely. Personally, I could use warforged in Scarred Lands in an eyeblink. A servitor race of golems created to fight the titanswar. Heck, that's the backstory for one of the races that actually exists in SL - the Hollow Knights. The Hollow Knights are created by Corean, god of paladins, to battle the titans. He powers them with the spirits of dead heroes. Vangal, angry that Corean created a better soldier, defiles the bodies of the the dead heroes so that they cannot be laid to rest after the war is done. The Hollow Knights go on to carve out a small kingdom in the middle of Ghelspad and are now left with nothing to do than to await eventual oblivion. Now, I could use warforged for that in a heartbeat. So the idea that warforged can't be used in other settings is perhaps less than accurate. Warforged could be ported into SL easily. So, the race is mechanically sound, makes sense in the context of the setting (if you accept that price is a reason), and work in other settings. What's not to like? [/QUOTE]
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