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<blockquote data-quote="Thasmodious" data-source="post: 5403563" data-attributes="member: 63272"><p>I agree with Mentatt about the ECS being a favorite 3.5 book. The ECS is just an incredibly well put together campaign guide. It paints broad strokes, with lots of adventure seeds, zooms down for detail on enough areas to get you going, presents a succinct overview of the world and its various factions. That's the book.</p><p></p><p>The setting itself is one of my favorites. It feels more quintessentially D&D than any other setting out there. Everything has its place, including about every conceivable genre/playstyle of D&D game. High intrigue, spy, straight adventure, jungle, pirates, Indiana Jones style archaeology, war, about anything you can come up with has a place in Eberron built just for that, and somehow it all fits together. It's my favorite non-homebrewed setting.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 5403563, member: 63272"] I agree with Mentatt about the ECS being a favorite 3.5 book. The ECS is just an incredibly well put together campaign guide. It paints broad strokes, with lots of adventure seeds, zooms down for detail on enough areas to get you going, presents a succinct overview of the world and its various factions. That's the book. The setting itself is one of my favorites. It feels more quintessentially D&D than any other setting out there. Everything has its place, including about every conceivable genre/playstyle of D&D game. High intrigue, spy, straight adventure, jungle, pirates, Indiana Jones style archaeology, war, about anything you can come up with has a place in Eberron built just for that, and somehow it all fits together. It's my favorite non-homebrewed setting. [/QUOTE]
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