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Eberron?
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<blockquote data-quote="Hamburger Mary" data-source="post: 1476892" data-attributes="member: 17363"><p>Deviating from the core rules in what respect? They are changing the demographics from the DMG. Aside from that, what core rule says <em>cure disease</em> has to be commonplace? </p><p></p><p>What has been said is that spellcasting priests are uncommon, and that divine magic is treated as a miracle of the faith as opposed to a commodity to be bought and sold with gold. Personally, I dislike the temple-as-shop mentality that is common in much of D&D -- Luke 19:45-46 comes to mind. Thus <em>cure disease</em> has not wiped out every plague in existence because the clerics who can cast it are rare and holy, as opposed to being found by the dozens in every city. </p><p></p><p>*shrug* Again, I am glad to see a setting that is at least trying to address some of these issues instead of just ignoring them. Maybe it will raise more issues, but it's a start. If you'd rather ignore them completely, good for you. </p><p></p><p></p><p>True, d4, though as I recall this is partially due to the genetic similarity of the races. The impression I have of Eberron is that all races will be allowed to use psionics, but that the Inspired/kalashtar/Dal Quor are the ultimate source of psionic power... so if you're a human psion, you probably trained in Sarlona or with a kalashtar preceptor. </p><p></p><p>Lest I come off on the wrong foot, *I'm* not a big fan of psionics in fantasy. I don't like Dark Sun because psionics are <em>too</em> omnipresent. But I don't like FR because they have no place in the world whatsoever (that I know of). Like d4, I like the idea that there is a place for psionics in the world that makes sense, but that psions aren't going to be in my face all the time; there's simply a good explanation for them if a PC wants to be a psion, and a well-defined set of psionic villians when I want to surprise my players with something different (and get some use out of that XPH I paid $30 for). </p><p></p><p>Of course, I'm just going by what I've read; we'll see what things are really like in a few months.</p></blockquote><p></p>
[QUOTE="Hamburger Mary, post: 1476892, member: 17363"] Deviating from the core rules in what respect? They are changing the demographics from the DMG. Aside from that, what core rule says [i]cure disease[/i] has to be commonplace? What has been said is that spellcasting priests are uncommon, and that divine magic is treated as a miracle of the faith as opposed to a commodity to be bought and sold with gold. Personally, I dislike the temple-as-shop mentality that is common in much of D&D -- Luke 19:45-46 comes to mind. Thus [i]cure disease[/i] has not wiped out every plague in existence because the clerics who can cast it are rare and holy, as opposed to being found by the dozens in every city. *shrug* Again, I am glad to see a setting that is at least trying to address some of these issues instead of just ignoring them. Maybe it will raise more issues, but it's a start. If you'd rather ignore them completely, good for you. True, d4, though as I recall this is partially due to the genetic similarity of the races. The impression I have of Eberron is that all races will be allowed to use psionics, but that the Inspired/kalashtar/Dal Quor are the ultimate source of psionic power... so if you're a human psion, you probably trained in Sarlona or with a kalashtar preceptor. Lest I come off on the wrong foot, *I'm* not a big fan of psionics in fantasy. I don't like Dark Sun because psionics are [i]too[/i] omnipresent. But I don't like FR because they have no place in the world whatsoever (that I know of). Like d4, I like the idea that there is a place for psionics in the world that makes sense, but that psions aren't going to be in my face all the time; there's simply a good explanation for them if a PC wants to be a psion, and a well-defined set of psionic villians when I want to surprise my players with something different (and get some use out of that XPH I paid $30 for). Of course, I'm just going by what I've read; we'll see what things are really like in a few months. [/QUOTE]
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