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EberronToC and D&D Podcast: Divine Power
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<blockquote data-quote="Rechan" data-source="post: 4859397" data-attributes="member: 54846"><p>As far as the Podcast...</p><p></p><p>At first they really discuss the History of divine classes in D&D, and also the development of the divine classes in 4e. Mearls talks about how the Cleric was a dual stat class because they wanted to facilitate both concepts (robed mystic priest vs. holy knight), and it broadened the races that made good x (grr argh, Rechan's pet peeve). </p><p></p><p>We get domains for "Evil" deities (Undeath, for instance).</p><p></p><p>Clerics:</p><p></p><p>The Cleric's new build is the Shielding Cleric (buffing/healing specialty). There's an option for Clerics to swap out Turn Undead for Healer's Mercy.</p><p></p><p>Paladins:</p><p></p><p>Divine Sanction: Marking mechanic for pally that is similar for divine challenge, but it compliments Divine Challenge; functions via the powers/feats, operates same time with a Divine Challenge. The paladin can use Divine Challenge on one guy, and use Divine Sanction on another, or several guys. Sanction doesn't have the same limitations. Set duration. Deals radiant damage. Part of this is so the pally can address multiple enemies instead of just one. </p><p></p><p>(Hint: Future defenders will act more like fighters/wardens with the ability to take on multiple foes, rather than the Swordmage/Paladin who pick one guy and duke it out).</p><p></p><p>Avengers:</p><p></p><p>Commanding Avenger build. Leader secondary role focused.</p><p></p><p>Invoker: We know about the malediction invoker.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4859397, member: 54846"] As far as the Podcast... At first they really discuss the History of divine classes in D&D, and also the development of the divine classes in 4e. Mearls talks about how the Cleric was a dual stat class because they wanted to facilitate both concepts (robed mystic priest vs. holy knight), and it broadened the races that made good x (grr argh, Rechan's pet peeve). We get domains for "Evil" deities (Undeath, for instance). Clerics: The Cleric's new build is the Shielding Cleric (buffing/healing specialty). There's an option for Clerics to swap out Turn Undead for Healer's Mercy. Paladins: Divine Sanction: Marking mechanic for pally that is similar for divine challenge, but it compliments Divine Challenge; functions via the powers/feats, operates same time with a Divine Challenge. The paladin can use Divine Challenge on one guy, and use Divine Sanction on another, or several guys. Sanction doesn't have the same limitations. Set duration. Deals radiant damage. Part of this is so the pally can address multiple enemies instead of just one. (Hint: Future defenders will act more like fighters/wardens with the ability to take on multiple foes, rather than the Swordmage/Paladin who pick one guy and duke it out). Avengers: Commanding Avenger build. Leader secondary role focused. Invoker: We know about the malediction invoker. [/QUOTE]
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