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EB's Campaign Craziness (One Shot - Interest Check)
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<blockquote data-quote="EarlyBird" data-source="post: 7302881" data-attributes="member: 6899077"><p>I like the rolling for concept as well so will add that, thanks.</p><p></p><p>The difference here will be the characters will be yours to tweak the only thing out of your control would be race, class, concept, and background. Once you have all those sorted out, everything else you get to chose. I have the creation thought out...</p><p></p><p><strong>Race:</strong> roll 2d100</p><p>1) Race</p><p>2) Subrace if needed or Rare Race roll</p><p></p><p><strong>Class/Concept/Background:</strong> roll 3d100</p><p>1) Class</p><p>2) Concept</p><p>3) Background</p><p></p><p><strong>Stats:</strong></p><p>16, 14, 13, 11, 11, 10</p><p></p><p><strong>Starting Level:</strong> 1st</p><p><strong>HP: </strong>Max @1st lvl then max -3 + CON modifier after that (Barbarians get 9 + CON, Wizards get 3 + CON, etc.)</p><p><strong>Starting Equipment:</strong> Starting package w/background gold, plus 30gp to buy additional gear</p><p><strong>Trinket:</strong> roll or pick</p><p></p><p>My take on the stats is just in case you roll a race/class that doesn't give your main stat a bonus. </p><p></p><p>Example:</p><p>Dragonborn Rogue with the standard arry you get a max 15 dex and probably put your 8 in STR so sub optimal, but with these stats you could go, DEX 16 and then still have other ok stats. Let me know what you all think.</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7302881, member: 6899077"] I like the rolling for concept as well so will add that, thanks. The difference here will be the characters will be yours to tweak the only thing out of your control would be race, class, concept, and background. Once you have all those sorted out, everything else you get to chose. I have the creation thought out... [B]Race:[/B] roll 2d100 1) Race 2) Subrace if needed or Rare Race roll [B]Class/Concept/Background:[/B] roll 3d100 1) Class 2) Concept 3) Background [B]Stats:[/B] 16, 14, 13, 11, 11, 10 [B]Starting Level:[/B] 1st [B]HP: [/B]Max @1st lvl then max -3 + CON modifier after that (Barbarians get 9 + CON, Wizards get 3 + CON, etc.) [B]Starting Equipment:[/B] Starting package w/background gold, plus 30gp to buy additional gear [B]Trinket:[/B] roll or pick My take on the stats is just in case you roll a race/class that doesn't give your main stat a bonus. Example: Dragonborn Rogue with the standard arry you get a max 15 dex and probably put your 8 in STR so sub optimal, but with these stats you could go, DEX 16 and then still have other ok stats. Let me know what you all think. [/QUOTE]
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