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EB's House of Randomness - A PotA Campaign (1 brave soul found/FULL)
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<blockquote data-quote="jonathonhawke" data-source="post: 7392224" data-attributes="member: 6810779"><p>Differences between UA and XGtE versions of Shadow Sorcerer</p><p></p><p>Level 1<p style="margin-left: 20px">Shadow Sorcerer Quirk - same</p> <p style="margin-left: 20px">Eyes of the Dark</p> <p style="margin-left: 40px">UA: From 1st level, you have darkvision with a range of 60 feet. You can cast darkness by spending 1 sorcery point. You can see through any darkness spell you cast using this ability.</p> <p style="margin-left: 20px"> XGtE: Starting at 1st level, you have darkvision with a range of 120 feet.</p> <p style="margin-left: 40px">When you reach 3rd level in this class, you learn the darkness spell, which doesn't count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you can see through the darkness created by the spell.</p> <p style="margin-left: 20px">Strength of the Grave - same, except:</p> <p style="margin-left: 40px">XGtE: After the saving throw succeeds, you can't use this feature again until you finish a long rest.</p><p>Level 6</p><p style="margin-left: 20px">Hound of Ill Omen - same, except:</p> <p style="margin-left: 40px">XGtE: Targets one creature you can see within 120 feet of you.</p> <p style="margin-left: 40px">The hound counts as a monstrosity, not a beast.</p> <p style="margin-left: 40px">The hound appears with a number of temporary hit points equal to half your sorcerer level.</p><p>Level 14<p style="margin-left: 20px">Shadow Walk - same</p><p>Level 18<p style="margin-left: 20px">Shadow Form (UA)/Umbral Form (XGtE) - same, except:</p> <p style="margin-left: 40px">XGtE: Cost is 6 sorcery points.</p> <p style="margin-left: 40px">You have resistance to all damage except force and radiant damage.</p> <p style="margin-left: 40px">The effect ends early if you are incapacitated, if you die, or if you dismiss it as a bonus action.</p></blockquote><p></p>
[QUOTE="jonathonhawke, post: 7392224, member: 6810779"] Differences between UA and XGtE versions of Shadow Sorcerer Level 1[INDENT]Shadow Sorcerer Quirk - same[/INDENT] [INDENT]Eyes of the Dark[/INDENT] [INDENT=2]UA: From 1st level, you have darkvision with a range of 60 feet. You can cast darkness by spending 1 sorcery point. You can see through any darkness spell you cast using this ability.[/INDENT] [INDENT] XGtE: Starting at 1st level, you have darkvision with a range of 120 feet.[/INDENT] [INDENT=2]When you reach 3rd level in this class, you learn the darkness spell, which doesn't count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you can see through the darkness created by the spell.[/INDENT] [INDENT]Strength of the Grave - same, except:[/INDENT] [INDENT=2]XGtE: After the saving throw succeeds, you can't use this feature again until you finish a long rest.[/INDENT] Level 6 [INDENT]Hound of Ill Omen - same, except:[/INDENT] [INDENT=2]XGtE: Targets one creature you can see within 120 feet of you.[/INDENT] [INDENT=2]The hound counts as a monstrosity, not a beast.[/INDENT] [INDENT=2]The hound appears with a number of temporary hit points equal to half your sorcerer level.[/INDENT] Level 14[INDENT]Shadow Walk - same[/INDENT] Level 18[INDENT]Shadow Form (UA)/Umbral Form (XGtE) - same, except:[/INDENT] [INDENT=2]XGtE: Cost is 6 sorcery points.[/INDENT] [INDENT=2]You have resistance to all damage except force and radiant damage.[/INDENT] [INDENT=2]The effect ends early if you are incapacitated, if you die, or if you dismiss it as a bonus action.[/INDENT] [/QUOTE]
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