Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
EB's Second Darkness w/RoleMaster rules (plz ignore prefix) - Recruitment (need a Burglar) haha
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EarlyBird" data-source="post: 7388218" data-attributes="member: 6899077"><p><strong><span style="font-size: 12px">Finn</span></strong></p><p></p><p>[sblock=Combat]</p><p><strong>Armor/Health</strong></p><p>Armor Type: 2 (clothing) DB: +5</p><p>Hits: 22</p><p><strong>Favored Weapons</strong></p><p>MELEE: short sword, spear</p><p>RANGE: spear</p><p></p><p><strong>Spellcasting:</strong></p><p>Power Points: 2 (+1 spell adder/1st lvl only)</p><p>Base Attack: +11</p><p><strong>Spell Lists/Spells</strong></p><p>Spirit Mastery: 1-Sleep V, 2-Charm Kind</p><p>Linguistics: 1-Study I, 2-Text Analysis I</p><p></p><p><strong>Special:</strong></p><p>nothing yet</p><p></p><p>[/sblock]</p><p>[sblock=Abilities/Skills]</p><p>Languages: Common, Ancient Thassilonian</p><p>Key Skills: Runes, Staves/Wands</p><p>Secondary Skills: Heal, Spellcraft, Knowledges (arcana, history, planes, religion, nature)</p><p>Aura: +1 PP per level (added in)</p><p>Potent Magical Ability: +10 to Base Spell Attacks (already added in)</p><p></p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>spear</p><p>short sword w/scabbard </p><p>weapon belt - holds 2 scabbards, 3 pouches</p><p>clothing, common</p><p>coat, common</p><p>cloak (no hood)</p><p>boots</p><p>backpack - holds 20lbs</p><p>couple books on loan from Cypher Lodge - light reading</p><p>candles(5) - lights 20' diameter; burns 2 hours</p><p>flint and steel - starts fire in 3 min</p><p>case: water resistant, leather</p><p>- journal - 50 pages</p><p>lantern - lights 50' diameter</p><p>oil flasks(2) - 1 pint; burns 6 hours, refillable</p><p>mirror - 6"x4" silvered</p><p>quills(5) - goose</p><p>clothing, common - extra set</p><p>coin pouch:</p><p>- iron coin: simple coin sharpened on one edge, used to cut cloth or rope</p><p>- loose coins</p><p>medical kit (small pouch containing): 20 small bandages, 10 large bandages, vial of alcohol, scapel, tweezers, scissors, 5 needles, 10' thread, small saw, and 10' twine</p><p>herb pouch: water resistant; foldable wallet-like pouch</p><p>has 20 small indiviual pouches and 5 vial slots</p><p>- arfandas(1 dose): doubles rate of healing for fractures</p><p>- aloe(3 doses): doubles healing rate for burns and minor cuts. Heals 5 hits if they result from burns.</p><p>- arnuninas(1 dose): doubles rate of healing for sprains, torn ligaments, and cartilage damage</p><p>- akbutege(3 doses): heals 1d10 hits</p><p>- draaf(1 dose): heals 1d10 hits for each of 2 consecutive rounds</p><p></p><p>Magical Treasure:</p><p>- ring: silver with cobalt stones, +1 spell adder</p><p></p><p>Currency:</p><p>GP: 00 CP: 09</p><p>SP: 04 TP: 04</p><p>BP: 07 IP: 00</p><p></p><p>[/sblock]</p><p>[sblock=Description]</p><p> -Sex:</p><p> -Age:</p><p> -Height:</p><p> -Weight:</p><p> -Hair Color:</p><p> -Eye Color:</p><p> -Scars/Tatoos:</p><p> -Apperance:</p><p></p><p><strong>Background:</strong></p><p>Brushing his brown hair back with an ink stained hand, the young man unwittingly muttered aloud as he gathered his thoughts. What is the nature of reality? How do space-time, life-blood, material objects, magic and consciousness-dreams-emotions interact? Though he had spoken to many wise people before his entrance to the academy, philosophers and priests, old women with grandchildren to laconic woodsmen, they had all, individually, seemed to follow a paradigm which was constrained in some manner, choosing certain aspects of reality as being more important while ignoring others, none seeking to explain existence as a whole!</p><p></p><p>Indeed, several of those worthies seemed to think it folly to ask such questions, emphasising that one should just accept a limited understanding. But Finn was convinced that it was worth the effort, and that progress could be made by careful study, identifying independent variables and distinguishing causation from correlation, a view shared by several Magi here at the academy.</p><p></p><p>He smiled, remembering how proud his family had been when they learnt he had been granted admission to the academy, free of charge. A tanner's son, no less! Granted, at some point the Magi would demand some service from him, but that was a thought for another day. His mother, Elphera, remarked that she could finally serve the family meal without having to answer endless questions on what fish ate, whether they had souls like humans, and what happened to them after death.</p><p></p><p>Realising the time had come for his weapons training, Finn rapidly ran to the field. He realised that his studies would take a long time, and knew the wisdom of keeping his body fit and, in this dangerous world, of learning to defend himself should his spells ever be unavailable to him. Wielding a spear would hopefully cover the case when he was in the open or attacked by a monster; while learning the shortsword was a contingency for fighting indoors or against humanoids. He drew the line at learning to fight in armour though, if he was unable to magically protect himself then disengaging and fleeing while unencumbered seemed the most prudent strategy.</p><p></p><p>He smiled at his sparring partner as he picked up his training spear. In truth, it was a welcome break for his overworked mind to be forced to focus on the immediate matter at hand. Trying to stay impassive and serious, the other student didn't return his smile, but Finn saw it in his eyes. The earnest and open young man was generally liked, though unbeknownst to him, some found him overly cerebral and logical, lacking a little in fun or creativity.</p><p></p><p>[/sblock]</p><p>[sblock=Spells]</p><p></p><p><strong>Spirit Mastery</strong></p><p>1-Sleep V</p><p>- Area of Effect: field of vision</p><p>- Casting Time: (Class 3) 2 rounds preparation/ 1 round effect</p><p>- Duration: ---</p><p>- Range: 100'</p><p></p><p>Causes target(s) to fall into a natural sleep; the total number of levels that can be affected is 5 (e.g., 5 targets of level 1; 1 of level 4 and 1 of level 1; 2 of level 2 and 1 of level 1, etc). All target(s) must be in the caster's field of vision. The caster should asign target priority, i.e. which is the 1st potential target, the 2nd, etc.</p><p></p><p>2-Charm Kind</p><p>- Area of Effect: one target humaniod</p><p>- Casting Time: (Class 3), 2 rounds preapreation/ 1 round effect</p><p>- Duration: One hour/level</p><p>- Range: 100'</p><p></p><p>Target believes caster is a good friend.</p><p></p><p><strong>Linguistics:</strong></p><p>1-Study I:</p><p>- Area of Effect: self</p><p>- Casting Time: (Class 3), 2 rounds preperation/ 1 round effect</p><p>- Duration: concentration on specific information or book (becomes permanent knowledge)</p><p>- Range: ----</p><p></p><p>Allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.</p><p></p><p>2-Text Analysis I</p><p>- Area of Effect: self</p><p>- Casting Time: (Class 3), 2 rounds preperation/ 1 round effect</p><p>- Duration: 10 min/lvl</p><p>- Range: ----</p><p></p><p>Caster can read text written in an unknown language, but only understands basic concepts from it. The caster will know what language the work is written in, and the author if he is noteworthy or the caster has seen his work before.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7388218, member: 6899077"] [B][SIZE=3]Finn[/SIZE][/B] [sblock=Combat] [B]Armor/Health[/B] Armor Type: 2 (clothing) DB: +5 Hits: 22 [B]Favored Weapons[/B] MELEE: short sword, spear RANGE: spear [B]Spellcasting:[/B] Power Points: 2 (+1 spell adder/1st lvl only) Base Attack: +11 [B]Spell Lists/Spells[/B] Spirit Mastery: 1-Sleep V, 2-Charm Kind Linguistics: 1-Study I, 2-Text Analysis I [B]Special:[/B] nothing yet [/sblock] [sblock=Abilities/Skills] Languages: Common, Ancient Thassilonian Key Skills: Runes, Staves/Wands Secondary Skills: Heal, Spellcraft, Knowledges (arcana, history, planes, religion, nature) Aura: +1 PP per level (added in) Potent Magical Ability: +10 to Base Spell Attacks (already added in) [/sblock] [sblock=Equipment] spear short sword w/scabbard weapon belt - holds 2 scabbards, 3 pouches clothing, common coat, common cloak (no hood) boots backpack - holds 20lbs couple books on loan from Cypher Lodge - light reading candles(5) - lights 20' diameter; burns 2 hours flint and steel - starts fire in 3 min case: water resistant, leather - journal - 50 pages lantern - lights 50' diameter oil flasks(2) - 1 pint; burns 6 hours, refillable mirror - 6"x4" silvered quills(5) - goose clothing, common - extra set coin pouch: - iron coin: simple coin sharpened on one edge, used to cut cloth or rope - loose coins medical kit (small pouch containing): 20 small bandages, 10 large bandages, vial of alcohol, scapel, tweezers, scissors, 5 needles, 10' thread, small saw, and 10' twine herb pouch: water resistant; foldable wallet-like pouch has 20 small indiviual pouches and 5 vial slots - arfandas(1 dose): doubles rate of healing for fractures - aloe(3 doses): doubles healing rate for burns and minor cuts. Heals 5 hits if they result from burns. - arnuninas(1 dose): doubles rate of healing for sprains, torn ligaments, and cartilage damage - akbutege(3 doses): heals 1d10 hits - draaf(1 dose): heals 1d10 hits for each of 2 consecutive rounds Magical Treasure: - ring: silver with cobalt stones, +1 spell adder Currency: GP: 00 CP: 09 SP: 04 TP: 04 BP: 07 IP: 00 [/sblock] [sblock=Description] -Sex: -Age: -Height: -Weight: -Hair Color: -Eye Color: -Scars/Tatoos: -Apperance: [B]Background:[/B] Brushing his brown hair back with an ink stained hand, the young man unwittingly muttered aloud as he gathered his thoughts. What is the nature of reality? How do space-time, life-blood, material objects, magic and consciousness-dreams-emotions interact? Though he had spoken to many wise people before his entrance to the academy, philosophers and priests, old women with grandchildren to laconic woodsmen, they had all, individually, seemed to follow a paradigm which was constrained in some manner, choosing certain aspects of reality as being more important while ignoring others, none seeking to explain existence as a whole! Indeed, several of those worthies seemed to think it folly to ask such questions, emphasising that one should just accept a limited understanding. But Finn was convinced that it was worth the effort, and that progress could be made by careful study, identifying independent variables and distinguishing causation from correlation, a view shared by several Magi here at the academy. He smiled, remembering how proud his family had been when they learnt he had been granted admission to the academy, free of charge. A tanner's son, no less! Granted, at some point the Magi would demand some service from him, but that was a thought for another day. His mother, Elphera, remarked that she could finally serve the family meal without having to answer endless questions on what fish ate, whether they had souls like humans, and what happened to them after death. Realising the time had come for his weapons training, Finn rapidly ran to the field. He realised that his studies would take a long time, and knew the wisdom of keeping his body fit and, in this dangerous world, of learning to defend himself should his spells ever be unavailable to him. Wielding a spear would hopefully cover the case when he was in the open or attacked by a monster; while learning the shortsword was a contingency for fighting indoors or against humanoids. He drew the line at learning to fight in armour though, if he was unable to magically protect himself then disengaging and fleeing while unencumbered seemed the most prudent strategy. He smiled at his sparring partner as he picked up his training spear. In truth, it was a welcome break for his overworked mind to be forced to focus on the immediate matter at hand. Trying to stay impassive and serious, the other student didn't return his smile, but Finn saw it in his eyes. The earnest and open young man was generally liked, though unbeknownst to him, some found him overly cerebral and logical, lacking a little in fun or creativity. [/sblock] [sblock=Spells] [B]Spirit Mastery[/B] 1-Sleep V - Area of Effect: field of vision - Casting Time: (Class 3) 2 rounds preparation/ 1 round effect - Duration: --- - Range: 100' Causes target(s) to fall into a natural sleep; the total number of levels that can be affected is 5 (e.g., 5 targets of level 1; 1 of level 4 and 1 of level 1; 2 of level 2 and 1 of level 1, etc). All target(s) must be in the caster's field of vision. The caster should asign target priority, i.e. which is the 1st potential target, the 2nd, etc. 2-Charm Kind - Area of Effect: one target humaniod - Casting Time: (Class 3), 2 rounds preapreation/ 1 round effect - Duration: One hour/level - Range: 100' Target believes caster is a good friend. [B]Linguistics:[/B] 1-Study I: - Area of Effect: self - Casting Time: (Class 3), 2 rounds preperation/ 1 round effect - Duration: concentration on specific information or book (becomes permanent knowledge) - Range: ---- Allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. 2-Text Analysis I - Area of Effect: self - Casting Time: (Class 3), 2 rounds preperation/ 1 round effect - Duration: 10 min/lvl - Range: ---- Caster can read text written in an unknown language, but only understands basic concepts from it. The caster will know what language the work is written in, and the author if he is noteworthy or the caster has seen his work before. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
EB's Second Darkness w/RoleMaster rules (plz ignore prefix) - Recruitment (need a Burglar) haha
Top