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Community
General Tabletop Discussion
*Pathfinder & Starfinder
ECL and LA for monstrous characters
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<blockquote data-quote="Pinotage" data-source="post: 2090195" data-attributes="member: 15194"><p>Your first assessment is correct - the hobgoblin takes 3 levels in Barbarian to gain ECL 4, and gets a +2 Dex and a +2 Con.</p><p></p><p>The difference between the MM and the DMG is not the method but the creature. A hobgoblin has an NPC class and so gets the non-elite array of stats to indicate that it is a hobgoblin above the normal. You don't apply the DMG method to those. Creatures that don't have classes list stats for a standard, average, run-of-the-mill creature of its kind and hence the DMG method will allow you to extract its racial modifiers to stats.</p><p></p><p>Once you use classes, you can start using the non-elite starting array of stats and add the racial bonuses to them. Basically the hobgoblin warrior is an unique creature of its kind with slightly higher than average stats. Your average hobgoblin would have stats along the lines of 10 or 11 in each ability score. Then you can add +2 to Dex and +2 Con. Have a look at the section in the SRD on 'Improving Monsters'.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2090195, member: 15194"] Your first assessment is correct - the hobgoblin takes 3 levels in Barbarian to gain ECL 4, and gets a +2 Dex and a +2 Con. The difference between the MM and the DMG is not the method but the creature. A hobgoblin has an NPC class and so gets the non-elite array of stats to indicate that it is a hobgoblin above the normal. You don't apply the DMG method to those. Creatures that don't have classes list stats for a standard, average, run-of-the-mill creature of its kind and hence the DMG method will allow you to extract its racial modifiers to stats. Once you use classes, you can start using the non-elite starting array of stats and add the racial bonuses to them. Basically the hobgoblin warrior is an unique creature of its kind with slightly higher than average stats. Your average hobgoblin would have stats along the lines of 10 or 11 in each ability score. Then you can add +2 to Dex and +2 Con. Have a look at the section in the SRD on 'Improving Monsters'. Pinotage [/QUOTE]
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ECL and LA for monstrous characters
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