Ecl of a modified Vamp?

Suldulin

First Post
Working on a Vamp template for a pbp Elder Scrolls game I'm going to start and DM(I'm going to use the EoM as the casting system :) ), would anyone care to give suggestions for ECL and or any modifications?


Vampires:

as base creature plus:

pros:
counts as undead for creature spells
gains +2 to str, dex, con, wis, cha
gains 1/2 spellcaster level and the infuse creature with death, and charm humanoid spell-lists
gain +2 racial bonus to climb, jump, hide, move silently.
gain hand-to-hand fighting feat
immunity to disease and poisons

cons:
takes 1 subdual damage/round, 1 damage/minute in sunlight if any skin is exposed.
suffers 1 subdual damage/round, 1 damage/minute in holy places
double damage from light and fire damage, healed by death, damaged by life
+2 damage from silvered weapons
must drain 5 con worth of blood a day from another creature/day or suffer from starvation, cannot drain unless subject is helpless or willing
 

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So it counts as Undead for certain spells, but it's not actually Undead? If it's actually Undead, then the immunities are superfluous.

Now -- Infuse with Death... what does this do?

Where does the HtH fighting feat come from?

What do you mean by 1/2 Spell caster level? 1/2 of what?
And the Charm Humanoid spell-list? Are these Charm Person, Charm Monster, Dominate Person, and Dominate Monster?

If I understood these things, I could give you a little more feedback.
 


Mordane76 said:
So it counts as Undead for certain spells, but it's not actually Undead? If it's actually Undead, then the immunities are superfluous.
they're technically undead but their body still fuctions, so they don't gain any bonuses other then listed


Now -- Infuse with Death... what does this do?

Where does the HtH fighting feat come from?

What do you mean by 1/2 Spell caster level? 1/2 of what?
And the Charm Humanoid spell-list? Are these Charm Person, Charm Monster, Dominate Person, and Dominate Monster?

If I understood these things, I could give you a little more feedback.

I'm going to be using the Elements of Magic for the campain as that is what best fits the flavor of the elderscrolls casting system. The answer to those lie therein
 

Ah -- I have it at home, but I haven't read it yet... :)

I'll read through it and see what Iz thinkz after that, then I'll get back to you.
 

ok, thank ye :)

and the hand-to-hand feat is basically the the feat that's been in starwars and other places, allowing hand-to-hand to do 1d6 damage and strike without provoking an AoO
 


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